Nina
Basic Character Information
STR 75 AGI 70
HP 55 DEX 90
INT 40 SEN 50
Total stat points: 380
Starting Level: 100
Blood Navy officer. When Lenold died in battle, the Blood Navy civil war broke out and he resolved the cirsis and controled the Blood Navy troops.
Nina Card
[Nina]. Select [Create a Character] in [Barracks] to add her to your Family.
Starting Equipment
Experimental Leather,
Experimental Sword, Experimental Pistol
Character Buff
[ATK] Level 1
Bow
Before starting a battle, it promotes discipline. ATK will increase, and it instills a weakness to Melee attacks into the enemy.
Self-buff
Casting Time: 0 sec.
Cool down: 60 sec.
Duration: 2 sec.
SP: 100
Ancient Star Orb × 15
Level 10
Duration : 300s
D.R. +1
ATK +10%
Monster ATK +500%
100% Chance to inflict [Bloody Salute] with normal attacks
Increased damage from Melee users while afflicted with [Bloody Salute]
(In case of [PC], Casting Time +20%)
Category | Usable Equipment |
---|---|
Medal | |
Head |
|
Earring | |
Face |
|
Accessory | |
Necklace | |
Back | |
Armor | |
Costume |
|
Gloves | |
Ring | |
Weapon Costume | |
Belt | |
Shoes | |
Artifact | |
Runestone | |
Pet Spirit |
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Sword | Back-Guard | |
Sword + Pistol | Bloody Punisher | |
Shotgun | Incursio |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Back-Guard
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.5m away Splash: None Hits per attack: 1 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 100 Bonus ATK: 200% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 14 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +3% Block: +14 |
Melee ATK
The basic stance for fencing. A well-balanced attack and defence stance. Improves both ATK SPD and Block.
Deep Straight
Impales the enemy on a sword before delivering a powerful kick.
1 adjacent enemy
Casting Time: Instant
Cool down: 0 sec.
Duration: 2.67 sec.
Hits flying: No
Knock down: Yes
SP: 100
Aggro: 78
Level 1
АТК: 300%
Level 10
АТК: 600%
None
Earth Tremor
Plunges sword into enemy while airborne.
Up to 3 adjacent enemies
Casting Time: Instant
Cool down: 10 sec.
Duration: 2.2 sec.
Hits flying: No
Knock down: Yes
SP: 150
Aggro: 68
Level 1
АТК: 400%
Level 10
АТК: 800%
Penta-Train
A series of aggressive attacks that pushes the enemy back.
1 adjacent enemy
Casting Time: Instant
Cool down: 15 sec.
Duration: 3.4 sec.
Hits flying: No
Knock down: Yes
SP: 200
Aggro: 105
Level 1
АТК: 600%
Double Damage to enemies with [Soft Armor]
Level 10
АТК: 1200%
Double Damage to enemies with [Soft Armor]
Vortex Slash
Make a series of fast and powerful attacks.
1 adjacent enemy
Casting Time: Instant
Cool down: 20 sec.
Duration: 4.4 sec.
Hits flying: No
Knock down: Yes
SP: 250
Aggro: 210
Level 1
АТК: 800%
Level 10
АТК: 1600%
Bloody Punisher
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.5m away Splash: None Hits per attack: 3 Hits flying: No Flying: No Regenerate SP: Yes Shooting DMG: -20% Debuff RES: -10% | ASPD: 262 Bonus ATK: 330% MSPD: 1 MSPD Limit: 8.50 ACC: 30 EVA: 0.4 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | Critical: +25 Penetration: 15+15 Immunity: 10+10
|
Hybrid ATK
A stance in which a sword and pistol are used. Blood Navy officers are using this mostly. A combat tactic to control allies and suppress enemies in the battle.
Acquirement Method : Auto acquirement
A Summary Conviction
Punishes a helpless ally immediately. The subject will have increased ATK but HP will decrease consistently.
1 Appointed Character
Casting Time: Instant
Cool down: 30 sec.
Duration: 1.8 sec.
Hits flying: Yes
Knock down: No
SP: 300
Consumes Ancient Star Orb x 2
Aggro: 0
Level 1
Duration : 5 sec.
ATK +5%
HP decrease consistently in proportion of Max HP
Using item is impossible.
Level 10
Duration : 50 sec.
ATK +50%
HP decrease consistently in proportion of Max HP
Using item is impossible.
Level 11
Duration : 55 sec.
ATK +55%
HP decrease consistently in proportion of Max HP
Using item is impossible.
Level 12
Duration : 60 sec.
ATK +60%
HP decrease consistently in proportion of Max HP
Using item is impossible.
Level 13
Duration : 65 sec.
ATK +65%
HP decrease consistently in proportion of Max HP
Using item is impossible.
Blood Navy Duo
Summons a Blood Navy soldier and make it fight alongside yourself. Summoned Blood Navy will not attack, but imitates your skills.
Summons to targeted location
Duration of Summon: 10 minutes
Casting Time: 1 sec.
Cool down: 60 sec.
Duration: 3 sec.
Hits flying: No
Knock down: No
SP: 600
Consumes Ancient Star Orb x 25
Aggro: 0
Level 1
Possible to summon max 1 person
According to skill level, ability bonus for Blood Navy
Level 10
Possible to summon max 1 person
According to skill level, ability bonus for Blood Navy
Bloody Over Range Shot
Subdue an enemy within a long range. the subject will be in [Mortal Wound] state at a certain chance.
Up to 5 enemies 20m away and within a 5m radius
Casting Time: 1 sec.
Cool down: 8 sec.
Duration: 3.34 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 90%
Light Armor ATK: 130%
Heavy Armor ATK: 90%
SP: 250
Aggro: 100
Level 1
АТК: 800%
Ignores enemys DEF by 30
50% chance to impose [Mortal Wound] on enemy
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Level 10
АТК: 1600%
Ignores enemys DEF by 30
50% chance to impose [Mortal Wound] on enemy
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Wild Flash
After subduing a nearby enemy with a pistol, deal a strong attack.
Up to 6 Enemies nearby
Casting Time: Instant
Cool down: 15 sec.
Duration: 3.67 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 80%
Light Armor ATK: 120%
Heavy Armor ATK: 120%
SP: 300
Aggro: 175
Level 1
АТК: 1600%
Ignores Enemy DEF
Damage increases when enemy is in [Mortal Wound] status.
Level 10
АТК: 3200%
Ignores Enemy DEF
Damage increases when enemy is in [Mortal Wound] status.
Blood of Shadow
Quickly cut objects within range and fire a pistol.
Up to 10 enemies 12m away and within 10m radius.
Casting Time: Instant
Cool down: 20 sec.
Duration: 3.34 sec.
Hits flying: No
Knock down: Yes
Light Armor ATK: 140%
Heavy Armor ATK: 125%
SP: 350
Aggro: 250
Level 1
АТК: 2000%
Ignores enemy DEF by 60
Increases damage when enemy is in [Mortal Wound] state.
Level 10
АТК: 4000%
Ignores enemy DEF by 60
Increases damage when enemy is in [Mortal Wound] state.
Incursio
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 6 enemies Range: 0.1~11m away Splash: 100% DMG within 4m range Hits per attack: 3 Hits flying: Yes Flying: No Consumes Metal Shell Ammo x 3 Regenerate SP: Yes Physical DMG: +10% Shooting DMG: -10% Magical DMG: -25% Debuff RES: -20% | ASPD: 227 Bonus ATK: 200% MSPD: 1 MSPD Limit: 8.00 ACC: 10 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +10% Ignore DEF: +10% Critical: +5 Penetration: 5+20 Immunity: 20
|
Shoot ATK
Special shooting stance of Blood Navy Soldier who learned the shooting techniques of the former Blood Navy Inspector, Renauld
Eos
Enhance attack capabilities by using the Blood Navys Special Warfare Instructors ability to strengthen the body.
Self-buff
Casting Time: Instant
Cool down: 45 sec.
Duration: 1.6 sec.
Hits flying: No
Knock down: No
SP: 560
Consumes Ancient Star Orb x 10
Aggro: 0
Level 1
Duration : 300s
A.R. +1
ATK +35%
PEN +12
Critical -25
Ignore DEF by 10%
Attacks cannot be evaded or blocked
Level 10
Duration : 300s
A.R. +1
ATK +35%
PEN +12
Critical -25
Ignore DEF by 10%
Attacks cannot be evaded or blocked
Violent Shot
Shoot down an enemy within range and knock them down.
Max range 9m / within a 4m radius / up to 3 enemies
Casting Time: Instant
Cool down: 16 sec.
Duration: 1.5 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 125%
Light Armor ATK: 125%
SP: 760
Consumes Metal Shell Ammo x 3
Aggro: 162
Level 1
АТК: 1500%
Ignores enemy DEF by 25%
50% chance to inflict [Mortal Wound] on enemy
Damage increases when higher the targets DEF (Effect increases against monster)
Skill Damage increases by 3% of extra [DEX]. If [Eos] is active: 4x + 3% of extra [DEX]
Skill Damage increases additionally according to enemys [Bloody Salute] Lv.
Ignores Enemy DEF additionally by 5% of extra [DEX]
Level 10
АТК: 3000%
Ignores enemy DEF by 25%
50% chance to inflict [Mortal Wound] on enemy
Damage increases when higher the targets DEF (Effect increases against monster)
Skill Damage increases by 3% of extra [DEX]. If [Eos] is active: 4x + 3% of extra [DEX]
Skill Damage increases additionally according to enemys [Bloody Salute] Lv.
Ignores Enemy DEF additionally by 5% of extra [DEX]
Grenade Shot
Launches a shot that causes an explosion onto the designated ground.
Range 9m / Radius 4m / Up to 5 enemies
Casting Time: 1.4 sec.
Cool down: 18 sec.
Duration: 1.8 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 150%
Light Armor ATK: 125%
SP: 920
Consumes Metal Shell Ammo x 1
Aggro: 166
Level 1
АТК: 1800%
Ignores enemy DEF by 25%
60% chance to inflict [Burn] on enemy
Damage increases when higher the targets DEF (Effect increases against monster)
Skill Damage increases by 3% of extra [DEX]. If [Eos] is active: 4x + 3% of extra [DEX]
Skill Damage increases additionally according to enemys [Bloody Salute] Lv.
Ignores Enemy DEF additionally by 5% of extra [DEX]
Level 10
АТК: 3600%
Ignores enemy DEF by 25%
60% chance to inflict [Burn] on enemy
Damage increases when higher the targets DEF (Effect increases against monster)
Skill Damage increases by 3% of extra [DEX]. If [Eos] is active: 4x + 3% of extra [DEX]
Skill Damage increases additionally according to enemys [Bloody Salute] Lv.
Ignores Enemy DEF additionally by 5% of extra [DEX]
Grenade Buster
Continuously fire specially designed sharp bullets to a single enemy.
1 enemy within a maximum range of 10m
Casting Time: Instant
Cool down: 23 sec.
Duration: 2.2 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 150%
Light Armor ATK: 150%
SP: 1050
Consumes Ancient Star Orb x 8
Aggro: 100
Level 1
АТК: 2000%
Ignore Block
Ignores enemy DEF by 25%
80% chance to inflict [Stun] on enemy
Damage increases when higher the targets DEF (Effect increases against monster)
Skill Damage increases by 3% of extra [DEX]. If [Eos] is active: 4x + 3% of extra [DEX]
Skill Damage increases additionally according to enemys [Bloody Salute] Lv.
Ignores Enemy DEF additionally by 5% of extra [DEX]
Level 10
АТК: 4000%
Ignore Block
Ignores enemy DEF by 25%
80% chance to inflict [Stun] on enemy
Damage increases when higher the targets DEF (Effect increases against monster)
Skill Damage increases by 3% of extra [DEX]. If [Eos] is active: 4x + 3% of extra [DEX]
Skill Damage increases additionally according to enemys [Bloody Salute] Lv.
Ignores Enemy DEF additionally by 5% of extra [DEX]
Air Burst Dive
Fire and smash the designated area after breaking through enemy lines, causing an explosion.
Range 5m - 10m / Radius 5m / Max 5 Targets
Casting Time: 0.6 sec.
Cool down: 22 sec.
Duration: 4.8 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 125%
Light Armor ATK: 150%
SP: 840
Consumes Ancient Star Orb x 15
Aggro: 166
Level 1
АТК: 2400%
Ignore Block
Ignores enemy DEF by 25%
Damage increases when higher the targets DEF (Effect increases against monster)
Skill Damage increases by 3% of extra [DEX]. If [Eos] is active: 4x + 3% of extra [DEX]
Skill Damage increases additionally according to enemys [Bloody Salute] Lv.
Ignores Enemy DEF additionally by 5% of extra [DEX]
Level 10
АТК: 4800%
Ignore Block
Ignores enemy DEF by 25%
Damage increases when higher the targets DEF (Effect increases against monster)
Skill Damage increases by 3% of extra [DEX]. If [Eos] is active: 4x + 3% of extra [DEX]
Skill Damage increases additionally according to enemys [Bloody Salute] Lv.
Ignores Enemy DEF additionally by 5% of extra [DEX]