Braise
Basic Character Information

STR 30 AGI 90
HP 70 DEX 95
INT 45 SEN 20
Total stat points: 350
Starting Level: 100
One day, she found out that her uncle had provided arson equipment to her parents enemy, but her uncle passed away from a chronic illness. As an adult, Mathilde sets out to find her parents enemy, armed with a special bullet she made herself called Braise& and Lepine Noir.
Braise Card
[Braises] character card. If you hold this card and select [Create Character] in [Barracks Mode], it will be added to the list.
Starting Equipment
Experimental Leather,
Experimental Burst
Character Buff
[ATK to Monsters] Level 2

Rinuariable
Recalling your childhood, you load your gun with bullets and burn with a desire for revenge.
Apply to self without targeting.
Casting Time: 0 sec.
Cool down: 15 sec.
Duration: 3.1 sec.
SP: 150
Ancient Star Orb × 5
Level 10
Attack Rating +1
ATK +30%
Attack Speed +15%
Attack against Monsters +60%
All Stats +5
Category | Usable Equipment |
|---|---|
Medal
| |
Head
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Earring
| |
Face
|
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Accessory
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Necklace
| |
Back
| |
Armor
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Costume
|
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Gloves
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Ring
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Weapon Costume
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Belt
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Shoes
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Artifact
| |
Runestone
| |
Pet Spirit
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Stances
Equipped Items | Available Stances | |
|---|---|---|
| None | ![]() | Bare Knuckle |
| Shotgun | ![]() | Sandreuse |
Bare Knuckle
Information | Stats | Level 25 Bonus |
|---|---|---|
| Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |

Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Sandreuse
Information | Stats | Level 25 Bonus |
|---|---|---|
| Targets: 7 enemies Range: 10m away Splash: 100% DMG within 4m range Hits per attack: 3 Hits flying: Yes Flying: No Consumes Metal Shell Ammo x 3 Regenerate SP: Yes Physical DMG: +20% Shooting DMG: -20% Magical DMG: -25% | ASPD: 193 Bonus ATK: 295% MSPD: 1 MSPD Limit: 8.00 ACC: 15 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +12% Critical: +10 Penetration: 5+25 Immunity: 5+10
|

Shoot ATK
Lepine Noir and special bullets to pierce and burn nearby enemies, a unique combat technique perfected solely for revenge

Vals de Lepine
Fires Lepin Noir, dealing damage to enemies hit and pulling targets that can be knocked back towards Braise.
1 enemy within 17m.
Casting Time: 1 sec.
Cool down: 22 sec.
Duration: 2 sec.
Hits flying: Yes
Knock down: No
SP: 200
Consumes Ancient Star Orb x 10
Aggro: 75
Skill Type: Shooting
Level 1
АТК: 1100%
Not treated as an attack skill in the [Reshofman] buff.
When hitting a monster, [Cicatrice] hits the enemy.
When hitting an enemy PC, [not twice] hits the enemy.
When hitting an enemy that can be knocked back, pulls the enemy toward Braise.
[Cicatrice] Duration: 60 seconds.
Attack speed -10%, movement speed -10%, DEF Rating -1.
[not twice] Duration: 60 seconds.
Will not be pulled toward Braise during the duration.
Level 10
АТК: 2200%
Not treated as an attack skill in the [Reshofman] buff.
When hitting a monster, [Cicatrice] hits the enemy.
When hitting an enemy PC, [not twice] hits the enemy.
When hitting an enemy that can be knocked back, pulls the enemy toward Braise.
[Cicatrice] Duration: 60 seconds.
Attack speed -10%, movement speed -10%, DEF Rating -1.
[not twice] Duration: 60 seconds.
Will not be pulled toward Braise during the duration.

Allumage
Braise overheats Lepin Noir.
Apply to self without targeting.
Casting Time: Instant
Cool down: 25 sec.
Duration: 1 sec.
Hits flying: No
Knock down: No
SP: 250
Consumes Ancient Star Orb x 10
Aggro: 0
Skill Type: Buff
Level 1
When cast, [Reshofman Stage 2]
[Reshofman Stage 1] Duration: 60 seconds
Attack Rating +1, Physical Penetration +1, Attack Power against Monsters +4%
Casting Time -2%
When casting an attack skill, [Reshofman Stage 1] effect is applied to that skill
When casting an attack skill, [Reshofman Stage 1] is removed
[Reshofman Stage 2] Duration: 15 seconds
The stat buff effect of [Reshofman Stage 1] is multiplied by 1.4
When casting an attack skill, [Reshofman Stage 1] is applied to that skill, [Reshofman Stage 2] effect applied
When casting an attack skill, remove [Reshofman Stage 2] and apply [Reshofman Stage 1]
Level 10
When casting [Reshofman Stage 2]
[Reshofman Stage 1] duration: 60 seconds
Attack rating +1, physical penetration +15, attack power against monsters +40%
Casting time -25%
When casting an attack skill, apply [Reshofman Stage 1] effect to that skill
When casting an attack skill, remove [Reshofman Stage 1]
[Reshofman Stage 2] duration: 15 seconds
1.85x the stat buff effect of [Reshofman Stage 1]
When casting an attack skill, apply [Reshofman Stage 1], [Reshofman Stage 2] effects to that skill
Attack skill When casting, remove [Reshofman Stage 2] and apply [Reshofman Stage 1]
Level 11
When casting, remove [Reshofman Stage 2]
[Reshofman Stage 1] Duration: 60 seconds
Attack Rating +1, Physical Penetration +16, Attack Power against Monsters +44%
Casting Time -27%
When casting an attack skill, apply [Reshofman Stage 1] effect to that skill
When casting an attack skill, remove [Reshofman Stage 1]
[Reshofman Stage 2] Duration: 15 seconds
1.9x the stat buff effect of [Reshofman Stage 1]
When casting an attack skill, apply [Reshofman Stage 1], [Reshofman Stage 2] effects to that skill
When casting an attack skill, remove [Reshofman Stage 2] [Reshofman Stage 1] applied
Level 12
When cast, [Reshofman Stage 2]
[Reshofman Stage 1] Duration: 60 seconds
Attack Rating +1, Physical Penetration +18, Attack Power against Monsters +48%
Casting Time -30%
When casting an attack skill, [Reshofman Stage 1] effect is applied to that skill
When casting an attack skill, [Reshofman Stage 1] is removed
[Reshofman Stage 2] Duration: 15 seconds
1.95x the stat buff effect of [Reshofman Stage 1]
When casting an attack skill, [Reshofman Stage 1] and [Reshofman Stage 2] effects are applied to that skill
When casting an attack skill, [Reshofman Stage 2] is removed and [Reshofman Stage 1] is applied
Level 13
When cast, [Reshofman Stage 2]
[Reshofman Stage 1] Duration: 60 seconds
Attack Rating +1, Physical Penetration +19, Attack Power against Monsters +52%
Casting Time -32%
When casting an attack skill, [Reshofman Stage 1] effect is applied to that skill
When casting an attack skill, [Reshofman Stage 1] is removed
[Reshofman Stage 2] Duration: 15 seconds
Double the stat buff effect of [Reshofman Stage 1]
When casting an attack skill, [Reshofman Stage 1] and [Reshofman Stage 2] effects are applied to that skill
When casting an attack skill, [Reshofman Stage 2] is removed and [Reshofman Stage 1] is applied

Yurman
Deals damage by exploding a special bullet in front.
Up to 8 enemies within a 10m x 80 degree range in front.
Casting Time: 0.667 sec.
Cool down: 13 sec.
Duration: 2.567 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 110%
Light Armor ATK: 110%
Heavy Armor ATK: 85%
SP: 220
Consumes Metal Shell Ammo x 12
Aggro: 80
Skill Type: Shooting
Level 1
АТК: 1451%
Double skill damage to monsters when in [Cicatrice] state.
The closer the distance to the enemy, the higher the skill damage. (Up to 1.5x for PC.)
Ignores up to 50 additional defenses equal to the sum of [DEX] and [Agility] * 0.167.
When in [Reshofman Stage 1] state.
Increases the number of hits to 15.
When in [Reshofman Stage 2] state.
Applies the same damage at all distances.
Level 10
АТК: 2902%
Double skill damage to monsters when in [Cicatrice] state.
The closer the distance to the enemy, the higher the skill damage. (Up to 1.5x for PC.)
Ignores up to 50 additional defenses equal to the sum of [DEX] and [Agility] * 0.167.
When in [Reshofman Stage 1] state.
Increases the number of hits to 15.
When in [Reshofman Stage 2] state.
Applies the same damage at all distances.

Sere du dEstaing
Use a shotgun to quickly approach the enemy and pierce them with Lepin Noir.
Enemies within 10m 1 person
Casting Time: 1 sec.
Cool down: 25 sec.
Duration: 2.5 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 105%
Heavy Armor ATK: 95%
SP: 600
Consumes Ancient Star Orb x 15
Aggro: 150
Skill Type: Shooting
Level 1
АТК: 2132%
When hit, 75% chance to [Critical Wound] the enemy
Apply the same damage at all ranges
When in [Cicatrice] status, double skill damage to monsters
When in [Reshofman Stage 1] status, ignore blocking
1.5x skill damage to monsters
When in [Reshofman Stage 2] status, 1.5x skill damage to monsters
Ignore up to 50 additional defense equal to the sum of [DEX] and [Agility] * 0.167 to monsters
Level 10
АТК: 4264%
When hit, 75% chance to [Critical Wound] the enemy
Apply the same damage at all ranges
When in [Cicatrice] status, double skill damage to monsters
When in [Reshofman Stage 1] status, ignore blocking
1.5x skill damage to monsters
When in [Reshofman Stage 2] status, 1.5x skill damage to monsters
Ignore up to 50 additional defense equal to the sum of [DEX] and [Agility] * 0.167 to monsters

Beze de Lepine Noir
Detonates Lepin Noir at maximum power, dealing damage.
Forward Up to 15 enemies within a 10m x 8m wide range
Casting Time: 1 sec.
Cool down: 25 sec.
Duration: 2 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 110%
Light Armor ATK: 105%
Heavy Armor ATK: 85%
SP: 600
Consumes Ancient Star Orb x 15
Aggro: 150
Skill Type: Shooting
Level 1
АТК: 2284%
Applies the same damage at all distances.
Double skill damage to monsters during [Cicatrice] status.
Double skill damage to monsters during [Reshofman Stage 1] status.
No critical chance penalty to monsters.
Double critical chance to monsters.
1.5x skill damage to monsters during [Reshofman Stage 2] status.
1.5x skill damage to monsters.
Ignores defense by up to 30 points equal to the sum of [DEX] and [Agility] * 0.1.
Level 10
АТК: 4568%
Applies the same damage at all distances.
Double skill damage to monsters during [Cicatrice] status.
Double skill damage to monsters during [Reshofman Stage 1] status.
No critical chance penalty to monsters.
Double critical chance to monsters.
1.5x skill damage to monsters during [Reshofman Stage 2] status.
1.5x skill damage to monsters.
Ignores defense by up to 30 points equal to the sum of [DEX] and [Agility] * 0.1.


