Natalie
Basic Character Information
STR 60 AGI 65
HP 60 DEX 80
INT 30 SEN 60
Total stat points: 355
Starting Level: 100
Natalie is proud of her older sister who became a soldier. However, she also feels inferior because her sister studied the elite course. Because of the way she felt, she left her country and joined the Rescue Knights in the New Continent.
Natalie Card
A Card for [Natalie], a Vespanola noble sergeant. Select [Create a Character] in [Barrack] to add her to your Family.
Starting Equipment
Crecemento Leather,
Crecemento Sword
Character Buff
[ATK] Level 1
Shadow Trigger
Change efficiency of ATK and DEF by Autosuggestion.
Self-buff
Casting Time: 0 sec.
Cool down: 0 sec.
Duration: 0.2 sec.
SP: 100
Mithridart × 3
Level 1
A.R. +1, ATK 20%
D.R. +1, DEF +20
Trigger is changed to another one in use of the skill
Level 10
A.R. +1, ATK 20%, Penetration +5
D.R. +1, DEF +20, Immunity +5
Change to another Trigger when using the skill
Level 11
A.R. +1, ATK 20%, Penetration +6
D.R. +1, DEF +20, Immunity +6
Change to another Trigger when using the skill
Level 12
A.R. +1, ATK 20%, Penetration +7
D.R. +1, DEF +20, Immunity +7
Change to another Trigger when using the skill
Level 13
A.R. +1, ATK 20%, Penetration +8
D.R. +1, DEF +20, Immunity +8
Change to another Trigger when using the skill
Category | Usable Equipment |
---|---|
Medal | |
Head | |
Earring | |
Face |
|
Accessory | |
Necklace | |
Back | |
Armor | |
Costume | |
Gloves | |
Ring | |
Weapon Costume |
|
Belt | |
Shoes | |
Artifact | |
Runestone | |
Pet Spirit |
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Sword | Defending Guard, Equites | |
Rifle | Defending Shot, Flintlock |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Defending Guard
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.5m away Splash: None Hits per attack: 1 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 105 Bonus ATK: 200% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 22 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +3% Block: +19 |
Melee ATK
The stance for the Rescue Knights. The technique lies between the [Back-Guard] and [High-Guard] stances so a shield is unnecessary.
Slash Down
Delivers downward slashes.
1 adjacent enemy
Casting Time: Instant
Cool down: 0 sec.
Duration: 2.37 sec.
Hits flying: No
Knock down: Yes
SP: 100
Aggro: 68
Level 1
АТК: 291%
Level 10
АТК: 582%
Guardian
Greatly increases the chances of blocking an attack of an enemy.
Self-buff
Casting Time: Instant
Cool down: 0 sec.
Duration: 0.2 sec.
Hits flying: No
Knock down: No
SP: 150
Aggro: 0
Level 1
Duration 10 sec
Block +8
Movement Speed -30%
Level 10
Duration 10 sec
Block +35
Movement Speed -30%
Level 11
Duration 10 sec
Block +38
Movement Speed -30%
D.R. +1
Level 12
Duration 10 sec
Block +41
Movement Speed -30%
D.R. +1
Level 13
Duration 10 sec
Block +44
Movement Speed -30%
D.R. +1
Earth Tremor
Plunges sword into enemy while airborne.
Up to 3 adjacent enemies
Casting Time: Instant
Cool down: 10 sec.
Duration: 2.2 sec.
Hits flying: No
Knock down: Yes
SP: 200
Aggro: 68
Level 1
АТК: 288%
Level 10
АТК: 576%
None
Stunning Skewer
Stuns the enemy with a blow from the shield before advancing upon him with a sword.
1 adjacent enemy
Casting Time: Instant
Cool down: 20 sec.
Duration: 3.28 sec.
Hits flying: No
Knock down: Yes
SP: 300
Aggro: 128
Equites
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.25m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes Shooting DMG: -20% Magical DMG: -20% Debuff RES: -15% | ASPD: 147 Bonus ATK: 300% MSPD: 1 MSPD Limit: 8.50 ACC: 40 EVA: 0 BLK: 20 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +23% Block: +20 Critical: +10 Penetration: 5+25 Immunity: 5+15
|
Melee ATK
An enhanced sword Stance that increases your attack and defence ability.
Acquirement Method : You can buy it from Expert Stance shop of Master Guardian with 5 Platinum Bars and 1 Sagittarius Token
Acquirement Level : Expert
Golpe
Brandishes a sword toward the enemy.
Up to 3 adjacent enemies
Casting Time: Instant
Cool down: 3 sec.
Duration: 2.02 sec.
Hits flying: No
Knock down: Yes
Light Armor ATK: 150%
SP: 240
Aggro: 105
Level 1
АТК: 800%
Enemy DEF -50
Level 10
АТК: 1600%
Enemy DEF -50
Valentia
Strikes the lower half of the enemy to cripple it.
Up to 6 enemies within a range of 3m
Casting Time: Instant
Cool down: 10 sec.
Duration: 2.67 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 105%
Light Armor ATK: 150%
Heavy Armor ATK: 250%
SP: 340
Aggro: 60
Bless
Can give the sword a sacred power to penetrate enemys armor. Canceled, if Stance changes.
Self-buff
Casting Time: Instant
Cool down: 90 sec.
Duration: 1.23 sec.
Hits flying: No
Knock down: No
SP: 650
Consumes Ancient Star Orb x 5
Aggro: 0
Level 1
ATK+3%
Penetration+2
Accuracy+1
Using skill, Criticals 16% chance of double damage
Melee/Shoot damage -2%
HP+500
Knock-down time -3%
In skill accuracy, extra ignores DEF in proportion to [STR]
Level 10
ATK+30%
Penetration+20
Accuracy+10
Using skill, Criticals 70% chance of double damage
Melee/Shoot damage --20%
HP+5000
Knock-down time -30%
In skill accuracy, extra ignores DEF in proportion to [STR]
Level 11
ATK+33%
Penetration+22
Accuracy+11
Using skill, Criticals 100% chance of double damage
Melee/Shoot damage -22%
HP+5500
Knock-down time -33%
A.R.+1
In skill accuracy, extra ignores DEF in proportion to [STR]
Level 12
ATK+36%
Penetration+24
Accuracy+12
Using skill, Criticals 100% chance of double damage
Melee/Shoot damage -24%
HP+6000
Knock-down time -36%
A.R.+1
In skill accuracy, extra ignores DEF in proportion to [STR]
Level 13
ATK+39%
Penetration+26
Accuracy+13
Using skill, Criticals 100% chance of double damage
Melee/Shoot damage -26%
HP+6500
Knock-down time -39%
A.R.+1
In skill accuracy, extra ignores DEF in proportion to [STR]
Agil
Cuts the enemy twice and proceeds to stab it with a backward stroke.
1 adjacent enemy
Casting Time: Instant
Cool down: 15 sec.
Duration: 3.53 sec.
Hits flying: No
Knock down: Yes
Light Armor ATK: 125%
Heavy Armor ATK: 125%
SP: 440
Aggro: 224
Centella
Damages the enemy with speed.
1 adjacent enemy
Casting Time: Instant
Cool down: 17 sec.
Duration: 3.91 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 70%
Light Armor ATK: 150%
Heavy Armor ATK: 90%
SP: 540
Aggro: 260
Level 1
АТК: 2300%
Ignores enemys DEF by 70
Ignores Evasion
Level 10
АТК: 4600%
Ignores enemys DEF by 70
Ignores Evasion
Defending Shot
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.75~13.5m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 187 Bonus ATK: 200% MSPD: 1 MSPD Limit: 8.00 ACC: 50 EVA: 0 BLK: 15 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +5% Ignore DEF: +2% Block: +10 Critical: +4 |
Shoot ATK
A stance for the Rescue Knights. A standing shot that allows for blocking with a shield fixed to the arm of Rescue Knight.
Birdfall
A precision strike at an airborne enemy. Enemies on the ground cant be targeted.
1 airborne enemy within a range of 14m
Casting Time: 0.8 sec.
Cool down: 0 sec.
Duration: 1.5 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Aggro: 122
Level 1
АТК: 567%
Level 10
АТК: 1134%
Guardian
Greatly increases the chances of blocking an attack of an enemy.
Self-buff
Casting Time: Instant
Cool down: 0 sec.
Duration: 0.2 sec.
Hits flying: No
Knock down: No
SP: 150
Aggro: 0
Level 1
Duration 10 sec
Block +8
Movement Speed -30%
Level 10
Duration 10 sec
Block +35
Movement Speed -30%
Level 11
Duration 10 sec
Block +38
Movement Speed -30%
D.R. +1
Level 12
Duration 10 sec
Block +41
Movement Speed -30%
D.R. +1
Level 13
Duration 10 sec
Block +44
Movement Speed -30%
D.R. +1
Head Shot
Targets head of enemy with a critical shot.
1 enemy within a range of 14m
Casting Time: 1.9 sec.
Cool down: 10 sec.
Duration: 0.97 sec.
Hits flying: Yes
Knock down: Yes
SP: 200
Aggro: 64
Level 1
АТК: 278%
Enemy DEF -25
Level 10
АТК: 556%
Enemy DEF -25
Undercovering Fire
Fires bursts of shots into a dense group of enemies.
A range of 3m to 9m / within a 2.5m radius / up to 6 enemies
Casting Time: 0.733 sec.
Cool down: 15 sec.
Duration: 4 sec.
Hits flying: Yes
Knock down: No
SP: 250
Aggro: 41
Precision Strike
Aims carefully at enemies, striking him in a critical area.
1 enemy within a range of 14m
Casting Time: 2.6 sec.
Cool down: 20 sec.
Duration: 0.77 sec.
Hits flying: Yes
Knock down: Yes
SP: 300
Aggro: 84
Level 1
АТК: 375%
Level 10
АТК: 750%
Flintlock
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.75~15m away Splash: None Hits per attack: 2 Hits flying: Yes Flying: No Consumes Steel Bullet x 2 Regenerate SP: Yes Shooting DMG: -20% Magical DMG: -20% | ASPD: 167 Bonus ATK: 300% MSPD: 1 MSPD Limit: 8.00 ACC: 40 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +15% Ignore DEF: +10% Critical: +17 Penetration: 5+25 Immunity: 10
|
Shoot ATK
An enhanced Standing Shot Stance that amplifies accuracy and attack.
Acquirement Method : You can buy it from Expert Stance shop of Master Guardian with 5 Platinum Bars and 1 Aquarius Token
Acquirement Level : Expert
Shootdown Shot
A precision strike at an airborne enemy. Enemies on the ground cant be targeted.
1 airborne enemy within a range of 17m
Casting Time: 0.233 sec.
Cool down: 3 sec.
Duration: 1.17 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 165%
Light Armor ATK: 125%
SP: 340
Consumes Steel Bullet x 1
Aggro: 90
Level 1
АТК: 1100%
Ignores DEF of enemy by 30
Cancel invisible skill of enemy
Level 10
АТК: 2200%
Ignores DEF of enemy by 30
Cancel invisible skill of enemy
Swift Shot
Aims and shoots with deadly speed and accuracy.
Up to 3 enemies 16m away and within a 3m radius
Casting Time: 0.367 sec.
Cool down: 6 sec.
Duration: 1.33 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 150%
Light Armor ATK: 115%
Heavy Armor ATK: 95%
SP: 340
Consumes Steel Bullet x 1
Aggro: 57
Penetration Shot
Shoots down the enemies in front of you.
Up to 6 enemies 15m away and within 9m width
Casting Time: 0.867 sec.
Cool down: 8 sec.
Duration: 1.2 sec.
Hits flying: Yes
Knock down: Yes
SP: 440
Consumes Steel Bullet x 1
Aggro: 34
Level 1
АТК: 2200%
Ignore DEF 50
While enemy is casting, if you use it, twice of damage(4 times to Monster).
Level 10
АТК: 4400%
Ignore DEF 50
While enemy is casting, if you use it, twice of damage(4 times to Monster).
Target Check
Confirms the enemy you are going to attack.
Up to 6 enemies 15m away and within 8m radius
Casting Time: Instant
Cool down: 10 sec.
Duration: 0.87 sec.
Hits flying: Yes
Knock down: No
SP: 650
Consumes Ancient Star Orb x 3
Aggro: 0
Level 1
100% chance of Enemys [Expose] for 7 sec.
Enemys Shoot Damage: +14%
Level 10
100% chance of Enemys [Expose] for 25 sec.
Enemys Shoot Damage: +50%
Level 11
100% chance of Enemys [Expose] for 27 sec.
Enemys Shoot Damage: +54%
Movement Speed -20%
A.R. : -1
D.R. : -2
ATK : -10%
DEF : -30
Level 12
100% chance of Enemys [Expose] for 29 sec.
Enemys Shoot Damage: +58%
Movement Speed -20%
A.R. : -1
D.R. : -2
ATK : -10%
DEF : -30
Level 13
100% chance of Enemys [Expose] for 31 sec.
Enemys Shoot Damage: +62%
Movement Speed -20%
A.R. : -1
D.R. : -2
ATK : -10%
DEF : -30
Accuracy Shot
Adopts a stable pose and shoots the enemy.
1 enemy within a range of 17m
Casting Time: 1.5 sec.
Cool down: 18 sec.
Duration: 1.3 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 150%
Light Armor ATK: 140%
Heavy Armor ATK: 80%
SP: 540
Consumes Steel Bullet x 1
Aggro: 108
Level 1
АТК: 1600%
Ignores enemys DEF by 75
50% chance to impose [Slow]
Cancel enemys Invincible skill
When reusing the skill during casting, the skill activates
Knockback range and time increases in proportion to casting time
Skill Damage increases according to cast time
Level 10
АТК: 3200%
Ignores enemys DEF by 75
50% chance to impose [Slow]
Cancel enemys Invincible skill
When reusing the skill during casting, the skill activates
Knockback range and time increases in proportion to casting time
Skill Damage increases according to cast time