Tom
Basic Character Information
STR 80 AGI 60
HP 70 DEX 40
INT 40 SEN 50
Total stat points: 340
Starting Level: 100
A surgeon of Baron who saved a professional killer in the past and medically takes care of the people abandoned in the present. He used to work in the old-continent but heads his way to the new continent after a call from Moon. Sometimes, he seems to recollect someone along with the past.
Tom Card
A character card of [Tom]. Select [Create a Character] in [Barracks] to add him to your Family.
Starting Equipment
Experimental Leather,
Experimental Dagger
Character Buff
[Damage from PC] Level 2
PREP
Check and prepare the surgical equipments and motivate oneself.
Self-buff
Casting Time: 0 sec.
Cool down: 20 sec.
Duration: 1.2 sec.
SP: 600
Ancient Star Orb × 10
Level 10
Duration: 300 seconds
[HP] +20
Movement Speed +20%
SPD Limit +20%
D.R. +1, DEF +5, Immunity +5 during [Surgery]
A.R. +1, ATK +10%, Physical Penetration +10 during [Expire]. Effects disappear on Stance change.
Category | Usable Equipment |
---|---|
Medal | |
Head | |
Earring | |
Face |
|
Accessory | |
Necklace | |
Back | |
Armor | |
Costume | |
Gloves | |
Ring | |
Weapon Costume | |
Belt | |
Shoes | |
Artifact | |
Runestone | |
Pet Spirit |
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Dagger | Surgery, Expire |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 1 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 153 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Surgery
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes Physical DMG: -10% Shooting DMG: -10% Magical DMG: +10% Debuff RES: -20% | ASPD: 137 Bonus ATK: 300% MSPD: 1 MSPD Limit: 8.50 ACC: 20 EVA: 20 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | Evasion: +10 Critical: +20 Penetration: 10+5 Immunity: 10+20
|
Melee ATK
Melee Stance which combined the medical technique and self-defense martial arts
ANE
Anesthetize or put the target within the range to sleep by throwing an anesthetic potion. Apply [Anesthesia] when used on own character.
[ANE] has a penalty applied in PVP: Enhanced attack/skill values dont apply.
Casting Time: 1.033 sec.
Cool down: 60 sec.
Duration: 2.067 sec.
Hits flying: Yes
Knock down: No
SP: 150
Consumes Ancient Star Orb x 5
Aggro: 0
Level 1
Duration : 20 seconds
Ally DEF +2, All RES +1, Nullify enhanced value of normal, skill ATK when hit by enemy during [Anesthesia], Max. HP -50%
Cannot re-apply [Anesthesia] for 30 seconds after effect duration is over
30% chance to inflict [Sleep] on enemy, Increase in chance proportional to [STR] or [HP] of Tom
Level 10
Duration : 200 seconds
Ally DEF +20, All RES +15, Immunity +5, Nullify enhanced value of normal, skill ATK when hit by enemy during [Anesthesia], Max. HP -50%
Cannot re-apply [Anesthesia] for 30 seconds after effect duration is over
30% chance to inflict [Sleep] on enemy, Increase in chance proportional to [STR] or [HP] of Tom
Level 11
Duration : 220 seconds
Ally DEF +27, All RES +18, Immunity +9, Nullify enhanced value of normal, skill ATK when hit by enemy during [Anesthesia], Max. HP -50%
Cannot re-apply [Anesthesia] for 30 seconds after effect duration is over
30% chance to inflict [Sleep] on enemy, Increase in chance proportional to [STR] or [HP] of Tom
Level 12
Duration : 240 seconds
Ally DEF +30, All RES +20, Immunity +10, Nullify enhanced value of normal, skill ATK when hit by enemy during [Anesthesia], Max. HP -50%
Cannot re-apply [Anesthesia] for 30 seconds after effect duration is over
30% chance to inflict [Sleep] on enemy, Increase in chance proportional to [STR] or [HP] of Tom
Level 13
Duration : 260 seconds
Ally DEF +32, All RES +22, Immunity +11, Nullify enhanced value of normal, skill ATK when hit by enemy during [Anesthesia], Max. HP -50%
Cannot re-apply [Anesthesia] for 30 seconds after effect duration is over
30% chance to inflict [Sleep] on enemy, Increase in chance proportional to [STR] or [HP] of Tom
Decision
Check and make an incision into the wound.
Max. Range 2m / Up to 2 enemies within 2m radius
Casting Time: Instant
Cool down: 20 sec.
Duration: 1.367 sec.
Hits flying: No
Knock down: No
SP: 200
Aggro: 50
Resection
Surgically remove the wound. [Excision] is applied when used against allies and enemies.
Max. Range 3m / Up to 12 enemies and allies within 3m radius
Casting Time: 1.033 sec.
Cool down: 60 sec.
Duration: 2.4 sec.
Hits flying: Yes
Knock down: No
SP: 250
Aggro: 50
Squad Buff Point: 2
Level 1
АТК: 2500%
Ignore enemy DEF by 50
Duration : 120 seconds
Ally ATK +30%, ATK against monsters +20%, Critical Rate +20%, All Penetration +10, Additional effect is applied according to the weapon equipped
[Attack Reaction] is applied after [Excision] is over
30% chance to inflict [Excision] on enemy, increase in chance proportional to [STR] or [HP] of Tom.
Level 10
АТК: 5000%
Ignore enemy DEF by 50
Duration : 120 seconds
Ally ATK +30%, ATK against monsters +20%, Critical Rate +20%, All Penetration +10, Additional effect is applied according to the weapon equipped
[Attack Reaction] is applied after [Excision] is over
30% chance to inflict [Excision] on enemy, increase in chance proportional to [STR] or [HP] of Tom.
Suture
Finish the surgery by stitching up the wound. [Stitch is applied] when used against allies and enemies.
Max. Range 3m / Up to 12 enemies and allies within 3m radius
Casting Time: 1.033 sec.
Cool down: 60 sec.
Duration: 2.733 sec.
Hits flying: Yes
Knock down: No
SP: 300
Aggro: 50
Squad Buff Point: 2
Level 1
АТК: 3000%
Ignore enemy DEF by 50
Duration : 120 seconds
Ally DEF +20, All RES +15, Immunity +10, Additional effect is applied according to the armor equipped
[Defense Reaction] is applied after [Stitch] is over
30% chance to inflict [Stitch] on enemy, Increase in chance proportional to [STR] or [HP] of Tom.
Level 10
АТК: 6000%
Ignore enemy DEF by 50
Duration : 120 seconds
Ally DEF +20, All RES +15, Immunity +10, Additional effect is applied according to the armor equipped
[Defense Reaction] is applied after [Stitch] is over
30% chance to inflict [Stitch] on enemy, Increase in chance proportional to [STR] or [HP] of Tom.
ABR
Builds a ward which recovers HP of nearby friendly force quickly. Only 1 unit available.
Installs to targeted location
Duration of Structure: 600 sec
Casting Time: Instant
Cool down: 120 sec.
Duration: 2.033 sec.
Hits flying: No
Knock down: No
SP: 500
Consumes High Quality Wood x 3
Aggro: 0
Level 1
Ally HP recovery increased within the range
Level 10
Ally HP recovery increased within the range
Expire
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 3 Hits flying: No Flying: No Regenerate SP: Yes Physical DMG: -10% Shooting DMG: -25% Magical DMG: +20% Debuff RES: -10% | ASPD: 153 Bonus ATK: 300% MSPD: 1 MSPD Limit: 8.50 ACC: 50 EVA: 10 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +15% Ignore DEF: +6% Evasion: +25 Critical: +25 Penetration: 10+20 Immunity: 10+5
|
Melee ATK
Melee Stance of a doctor who long for a patient not to treat but to spill blood
None
Hyperbolemic Shock
Stabs the target reckless to bleed.
Up to 1 enemy within 2m
Casting Time: Instant
Cool down: 10 sec.
Duration: 1.367 sec.
Hits flying: No
Knock down: No
SP: 100
Aggro: 105
Level 1
АТК: 1800%
Ignores enemy DEF by 75
[Delight of Slaughter] Lv +1 when skill hits enemy
[Delight of Slaughter Lv 3] changes to [Tom - Reckless]
Ignores Damage exceeding current HP twice and resets level
[Artery Amputation] Lv +1 to enemy when skill hits enemy
[Artery Amputation Lv 3] stops renewal
[Monster] with [Artery Amputation Lv 3] receives additional Damage and 50~100% Critical Damage from normal attack of Tom
[PC] with [Artery Amputation Lv 3] receives additional Damage and 1~7% Damage proportion to Max HP from normal attack of Tom
[Artery Amputation] not applicable to same target for 30 seconds.
Level 10
АТК: 3600%
Ignores enemy DEF by 75
[Delight of Slaughter] Lv +1 when skill hits enemy
[Delight of Slaughter Lv 3] changes to [Tom - Reckless]
Ignores Damage exceeding current HP twice and resets level
[Artery Amputation] Lv +1 to enemy when skill hits enemy
[Artery Amputation Lv 3] stops renewal
[Monster] with [Artery Amputation Lv 3] receives additional Damage and 50~100% Critical Damage from normal attack of Tom
[PC] with [Artery Amputation Lv 3] receives additional Damage and 1~7% Damage proportion to Max HP from normal attack of Tom
[Artery Amputation] not applicable to same target for 30 seconds.
Drug Intoxication
Throws a bottle of highly explosive fluid on the ground.
Up to 3 enemies 10m away within 2m radius
Casting Time: 1.033 sec.
Cool down: 30 sec.
Duration: 2.067 sec.
Hits flying: No
Knock down: No
SP: 300
Consumes Ancient Star Orb x 5
Aggro: 200
Level 1
АТК: 2500%
Ignores enemy DEF by 70
40% chance to inflict [Fire] on enemy with skill
Increased Damage against farther target.
Level 10
АТК: 5000%
Ignores enemy DEF by 70
40% chance to inflict [Fire] on enemy with skill
Increased Damage against farther target.
Cutting Wound
Slashes the target recklessly.
Up to 1 enemy within 2m
Casting Time: Instant
Cool down: 15 sec.
Duration: 2.033 sec.
Hits flying: No
Knock down: No
SP: 150
Aggro: 130
Level 1
АТК: 2200%
Ignores enemy DEF by 65
[Delight of Slaughter] Lv +1 when skill hits enemy
[Delight of Slaughter Lv 3] changes to [Tom - Reckless]
Ignores Damage exceeding current HP twice and resets level
[Artery Amputation] Lv +1 to enemy when skill hits enemy
[Artery Amputation Lv 3] stops renewal
[Monster] with [Artery Amputation Lv 3] receives additional Damage and 50~100% Critical Damage from normal attack of Tom
[PC] with [Artery Amputation Lv 3] receives additional Damage and 1~7% Damage proportion to Max HP from normal attack of Tom
[Artery Amputation] not applicable to same target for 30 seconds.
Level 10
АТК: 4400%
Ignores enemy DEF by 65
[Delight of Slaughter] Lv +1 when skill hits enemy
[Delight of Slaughter Lv 3] changes to [Tom - Reckless]
Ignores Damage exceeding current HP twice and resets level
[Artery Amputation] Lv +1 to enemy when skill hits enemy
[Artery Amputation Lv 3] stops renewal
[Monster] with [Artery Amputation Lv 3] receives additional Damage and 50~100% Critical Damage from normal attack of Tom
[PC] with [Artery Amputation Lv 3] receives additional Damage and 1~7% Damage proportion to Max HP from normal attack of Tom
[Artery Amputation] not applicable to same target for 30 seconds.
Lust Murder
Slashes enemies around recklessly.
Up to 5 enemies within 4m
Casting Time: 1.033 sec.
Cool down: 30 sec.
Duration: 3.4 sec.
Hits flying: No
Knock down: No
SP: 200
Aggro: 280
Level 1
АТК: 3000%
Ignores enemy DEF by 60
[Delight of Slaughter] Lv +1 when skill hits enemy
[Delight of Slaughter Lv 3] changes to [Tom - Reckless]
Ignores Damage exceeding current HP twice and resets level
[Artery Amputation] Lv +1 to enemy when skill hits enemy
[Artery Amputation Lv 3] stops renewal
[Monster] with [Artery Amputation Lv 3] receives additional Damage and 50~100% Critical Damage from normal attack of Tom
[PC] with [Artery Amputation Lv 3] receives additional Damage and 1~7% Damage proportion to Max HP from normal attack of Tom
[Artery Amputation] not applicable to same target for 30 seconds
Damage increased proportion to the number of battings.
Level 10
АТК: 6000%
Ignores enemy DEF by 60
[Delight of Slaughter] Lv +1 when skill hits enemy
[Delight of Slaughter Lv 3] changes to [Tom - Reckless]
Ignores Damage exceeding current HP twice and resets level
[Artery Amputation] Lv +1 to enemy when skill hits enemy
[Artery Amputation Lv 3] stops renewal
[Monster] with [Artery Amputation Lv 3] receives additional Damage and 50~100% Critical Damage from normal attack of Tom
[PC] with [Artery Amputation Lv 3] receives additional Damage and 1~7% Damage proportion to Max HP from normal attack of Tom
[Artery Amputation] not applicable to same target for 30 seconds
Damage increased proportion to the number of battings.