Levine
Basic Character Information
STR 80 AGI 50
HP 70 DEX 50
INT 90 SEN 50
Total stat points: 390
Starting Level: 100
A guardian of Montoro. Levine has a wound on his chest due to an incident before falling asleep in the deeper part of Lucifer Castle. 1 day, after waking up from the long sleep, Levine found Montoro in his child appearance and decided to protect him forever as being his sword.
Levine Card
A Card of [Levine] who is a guardian of Montoro. Select [Create a Character] in [Barracks] to add him to your Family.
Starting Equipment
Experimental Leather,
Experimental Sword
Character Buff
[HP Absorbation] Level 1
Devotion
Receives some of targets damage by sacrificing ones self.
1 of your characters nearby
Casting Time: 0 sec.
Cool down: 45 sec.
Duration: 2.88 sec.
SP: 200
Ancient Star Orb × 5
Level 10
Duration : 180 sec
In duration time, the damage will be applied to victim by 50% and caster by the other 50% of skill damage in parts.
It will not be applied when the damage is over the casters HP or there is not enemy within 20m.
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Sword | Back-Guard, Desire, Lunacy | |
Sword + Special Bracelet | Desire, Lunacy |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Back-Guard
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.5m away Splash: None Hits per attack: 1 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 100 Bonus ATK: 200% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 14 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +3% Block: +14 |
Melee ATK
The basic stance for fencing. A well-balanced attack and defence stance. Improves both ATK SPD and Block.
Deep Straight
Impales the enemy on a sword before delivering a powerful kick.
1 adjacent enemy
Casting Time: Instant
Cool down: 0 sec.
Duration: 2.67 sec.
Hits flying: No
Knock down: Yes
SP: 100
Aggro: 78
Level 1
АТК: 300%
Level 10
АТК: 600%
None
Earth Tremor
Plunges sword into enemy while airborne.
Up to 3 adjacent enemies
Casting Time: Instant
Cool down: 10 sec.
Duration: 2.2 sec.
Hits flying: No
Knock down: Yes
SP: 150
Aggro: 68
Level 1
АТК: 400%
Level 10
АТК: 800%
Penta-Train
A series of aggressive attacks that pushes the enemy back.
1 adjacent enemy
Casting Time: Instant
Cool down: 15 sec.
Duration: 3.4 sec.
Hits flying: No
Knock down: Yes
SP: 200
Aggro: 105
Level 1
АТК: 600%
Double Damage to enemies with [Soft Armor]
Level 10
АТК: 1200%
Double Damage to enemies with [Soft Armor]
Vortex Slash
Make a series of fast and powerful attacks.
1 adjacent enemy
Casting Time: Instant
Cool down: 20 sec.
Duration: 4.4 sec.
Hits flying: No
Knock down: Yes
SP: 250
Aggro: 210
Level 1
АТК: 800%
Level 10
АТК: 1600%
Desire
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes Shooting DMG: -20% Magical DMG: -10% Debuff RES: -10% | ASPD: 158 Bonus ATK: 290% MSPD: 1 MSPD Limit: 8.50 ACC: 40 EVA: 0 BLK: 10 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +13% Block: +10 Critical: +25 Penetration: 10+15 Immunity: 5+15
|
Melee ATK
Increases abilities of your weapon by imbuing bloody magic which instantly takes away the enemys life.
Red Crescent
Slashes the air horizontally and creates a crescentic red sword energy to attack enemies.
Up to 8 enemies 10m away and within 10m
Casting Time: 0.54 sec.
Cool down: 10 sec.
Duration: 1.033 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 120%
SP: 120
Aggro: 99
Level 1
АТК: 1200%
80% chance to inflict [Bleeding] on enemy
Ignores DEF of enemy by 30
The higher the percentage of HP you currently have, the greater the damage (up to 50% increase)
Level 10
АТК: 2400%
80% chance to inflict [Bleeding] on enemy
Ignores DEF of enemy by 30
The higher the percentage of HP you currently have, the greater the damage (up to 50% increase)
Bloody Weapon
Imbues a bloody magic into your sword but it is cancelled once the stance is changed.
Self-buff
Casting Time: Instant
Cool down: 60 sec.
Duration: 2.7 sec.
Hits flying: No
Knock down: No
SP: 200
Aggro: 0
Level 1
Applies level 1 [Bloody Sword] buff
Changed to [Bloody Bracelet] buff in use of some skills
In case of successful blocking, 5 levels will be changed to [Bloody Sword] buff
Level 10
Applies level 10 [Bloody Sword] buff
Changed to [Bloody Bracelet] buff in use of some skills
In case of successful blocking, 5 levels will be changed to [Bloody Sword] buff
Level 11
Applies level 11 [Bloody Sword] buff
Changed to [Bloody Bracelet] buff in use of some skills
In case of successful blocking, 5 levels will be changed to [Bloody Sword] buff
Level 12
Applies level 12 [Bloody Sword] buff
Changed to [Bloody Bracelet] buff in use of some skills
In case of successful blocking, 5 levels will be changed to [Bloody Sword] buff
Level 13
Applies level 13 [Bloody Sword] buff
Changed to [Bloody Bracelet] buff in use of some skills
In case of successful blocking, 5 levels will be changed to [Bloody Sword] buff
Blood Stain
Makes a lot of wounds on an enemys body using a sword then absorbs the enemys life with magic. Improves DEF by using the absorbed vitality. [Mental magic attribute]
Max Range 5m / Radius 5m / Max Targets 6
Casting Time: 0.21 sec.
Cool down: 20 sec.
Duration: 2.533 sec.
Hits flying: Yes
Knock down: Yes
SP: 300
Consumes Ancient Star Orb x 4
Aggro: 256
Level 1
АТК: 2200%
50% chance to impose [Bleeding]
Ignores enemys Debuff RES
With Skill attack success, changed to [Bloody Bracelet] buff
Level 10
АТК: 4400%
50% chance to impose [Bleeding]
Ignores enemys Debuff RES
With Skill attack success, changed to [Bloody Bracelet] buff
Support for Blood
Takes away vitalities of enemies in surroundings with a blood starved sword. Enhances DEF by using the absorbed vitalities.
Up to 7 enemies within a range of 7m.
Casting Time: 0.96 sec.
Cool down: 15 sec.
Duration: 2.4 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 80%
Light Armor ATK: 120%
Heavy Armor ATK: 120%
SP: 400
Aggro: 215
Level 1
АТК: 2300%
With Skill attack success, changed to [Bloody Bracelet] buff
Damage to Enemy x2, if [Bleeding] is applied
Extra ignores Enemy PCs DEF in proportion to [STR], if [Bleeding] is applied
Ignores enemys DEF by 60
The higher Enemys HP, the more Damage(Up to 50%)
Level 10
АТК: 4600%
With Skill attack success, changed to [Bloody Bracelet] buff
Damage to Enemy x2, if [Bleeding] is applied
Extra ignores Enemy PCs DEF in proportion to [STR], if [Bleeding] is applied
Ignores enemys DEF by 60
The higher Enemys HP, the more Damage(Up to 50%)
Heart Burst
Takes out enemys heart and breaks it with magic.
To 1 enemy in a range of 3m
Casting Time: Instant
Cool down: 20 sec.
Duration: 3.3 sec.
Hits flying: No
Knock down: Yes
Heavy Armor ATK: 140%
SP: 500
Aggro: 354
Level 1
АТК: 2400%
Ignores enemys DEF by 75
Ignores enemys Blocking
Extra ignores Enemy PCs DEF in proportion to [STR], if [Bleeding] is applied
Ignores DEF of enemys shield by 1/2
The higher enemys HP, the more Damage(Up to 50%)
Level 10
АТК: 4800%
Ignores enemys DEF by 75
Ignores enemys Blocking
Extra ignores Enemy PCs DEF in proportion to [STR], if [Bleeding] is applied
Ignores DEF of enemys shield by 1/2
The higher enemys HP, the more Damage(Up to 50%)
Lunacy
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 9m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes Physical DMG: -20% Magical DMG: -10% | ASPD: 158 Bonus ATK: 360% MSPD: 1 MSPD Limit: 8.00 ACC: 100 EVA: 0 BLK: 20 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +30% Penetration: 40+13 Immunity: 10+20
|
Magic ATK
An aggressive stance that makes the user succumb to its destructive power in order to protect master Montoro.
Dark Emission
Strike the enemy with darkness emitted from the left hand.
Casting Time: 1 sec.
Cool down: 10 sec.
Duration: 2.03 sec.
Hits flying: Yes
Knock down: Yes
SP: 200
Aggro: 62
Insane Ferocity
Gather potent ferocious energy reinforced by your own insanity.
Self-buff
Casting Time: Instant
Cool down: 10 sec.
Duration: 2.7 sec.
Hits flying: No
Knock down: No
SP: 200
Aggro: 0
Level 1
Duration : 300 sec.
A.R. +1
D.R. +1
ATK +50%
PEN +30
Monster Damage +300%
Maximum HP +50000
Additional DMG to [Human] type enemy +50%
Level 10
Duration : 300 sec.
A.R. +1
D.R. +1
ATK +50%
PEN +30
Monster Damage +300%
Maximum HP +50000
Additional DMG to [Human] type enemy +50%
Bloody Arc
Attacks the enemy forces ahead by emitting dark magic.
Casting Time: 1.2 sec.
Cool down: 15 sec.
Duration: 1.033 sec.
Hits flying: Yes
Knock down: Yes
SP: 120
Aggro: 99
Level 1
АТК: 2600%
Skill Cooldown resets for [Encased in Blood] and [Lunatic Disaster]
Skill Damage increases according to 7% of extra [INT]
Skill Damage increases by 2x
Ignore 100 RES
Level 10
АТК: 5200%
Skill Cooldown resets for [Encased in Blood] and [Lunatic Disaster]
Skill Damage increases according to 7% of extra [INT]
Skill Damage increases by 2x
Ignore 100 RES
Encased in Blood
Creates a swirl of blood that swallows the surrounding enemies.
Casting Time: 2.5 sec.
Cool down: 18 sec.
Duration: 2.4 sec.
Hits flying: Yes
Knock down: Yes
SP: 400
Aggro: 215
Level 1
АТК: 2800%
Skill Damage increases according to 7% of extra [INT]
Skill Damage additionally increases according to number of targets (more targets, more damage)
Ignore 100 RES
Level 10
АТК: 5600%
Skill Damage increases according to 7% of extra [INT]
Skill Damage additionally increases according to number of targets (more targets, more damage)
Ignore 100 RES
Lunatic Disaster
Focus your increasing madness into magical power that annihilates nearby enemies.
Casting Time: 2.8 sec.
Cool down: 22 sec.
Duration: 4.2 sec.
Hits flying: Yes
Knock down: Yes
SP: 900
Aggro: 350
Level 1
АТК: 3200%
30% chance to inflict [Mortal Wound]
Skill Damage increases according to 7% of extra [INT]
Skill Damage additionally increases according to number of targets (less targets, more damage)
Ignore 100 RES
Level 10
АТК: 6400%
30% chance to inflict [Mortal Wound]
Skill Damage increases according to 7% of extra [INT]
Skill Damage additionally increases according to number of targets (less targets, more damage)
Ignore 100 RES