Doom Slave
Basic Character Information
STR 80 AGI 50
HP 85 DEX 40
INT 40 SEN 50
Total stat points: 345
Starting Level: 100
A distorted Armonia Berserker. Originally, he was a holy knight of Armonia, but its unknown why he became like this. Its said that ever since he was consumed by Abyss power, he attacks every enemy without discrimination.
Doom Slave Card
Distorted Armonia Berserker, [Doom Slave] card. Select [Create a Character] in [Barracks] to add him to the list.
Starting Equipment
Experimental Metal,
Experimental Sword, Experimental Sword
Character Buff
[ATK] Level 1
Berserker
Fall into uncontrollable madness to enter [Berserker] state.
Self-buff
Casting Time: 0 sec.
Cool down: 70 sec.
Duration: 1.83 sec.
SP: 120
Ancient Star Orb × 10
Level 10
Duration: 300 sec
[Doomslave]
A.R. +1
ATK +40%
DEF -999
IMM +15
Magic DMG taken -99%
Skill Damage increases by 8% of extra [STR]
[Executor Anis]
A.R. +2
ATK +30%
PEN +30
Skill Damage increases by 8% of extra [STR]
Category | Usable Equipment |
---|---|
Medal | |
Head | |
Earring | |
Face | |
Accessory | |
Necklace | |
Back | |
Armor | |
Costume | |
Gloves | |
Ring | |
Weapon Costume | |
Belt | |
Shoes | |
Artifact | |
Runestone | |
Pet Spirit |
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Sword | Back-Guard | |
Sword + Sword | Tyrving |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Back-Guard
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.5m away Splash: None Hits per attack: 1 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 100 Bonus ATK: 200% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 14 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +3% Block: +14 |
Melee ATK
The basic stance for fencing. A well-balanced attack and defence stance. Improves both ATK SPD and Block.
Deep Straight
Impales the enemy on a sword before delivering a powerful kick.
1 adjacent enemy
Casting Time: Instant
Cool down: 0 sec.
Duration: 2.67 sec.
Hits flying: No
Knock down: Yes
SP: 100
Aggro: 78
Level 1
АТК: 300%
Level 10
АТК: 600%
None
Earth Tremor
Plunges sword into enemy while airborne.
Up to 3 adjacent enemies
Casting Time: Instant
Cool down: 10 sec.
Duration: 2.2 sec.
Hits flying: No
Knock down: Yes
SP: 150
Aggro: 68
Level 1
АТК: 400%
Level 10
АТК: 800%
Penta-Train
A series of aggressive attacks that pushes the enemy back.
1 adjacent enemy
Casting Time: Instant
Cool down: 15 sec.
Duration: 3.4 sec.
Hits flying: No
Knock down: Yes
SP: 200
Aggro: 105
Level 1
АТК: 600%
Double Damage to enemies with [Soft Armor]
Level 10
АТК: 1200%
Double Damage to enemies with [Soft Armor]
Vortex Slash
Make a series of fast and powerful attacks.
1 adjacent enemy
Casting Time: Instant
Cool down: 20 sec.
Duration: 4.4 sec.
Hits flying: No
Knock down: Yes
SP: 250
Aggro: 210
Level 1
АТК: 800%
Level 10
АТК: 1600%
Tyrving
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.8m away Splash: None Hits per attack: 4 Hits flying: No Flying: No Regenerate SP: Yes Shooting DMG: -20% Debuff RES: -20% | ASPD: 230 Bonus ATK: 340% MSPD: 1 MSPD Limit: 8.50 ACC: 15 EVA: 0 BLK: 5 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +5% Block: +10 Penetration: 5+25 Immunity: 5+25
|
Melee ATK
A melee attack stance that inflicts indiscriminate attacks using the magical sword [Tyrving], which was segregated at the very end of the Abyss.
Oblivion
Erase the last of your memories and change into a state of violence.
Apply to yourself.
Casting Time: Instant
Cool down: 40 sec.
Duration: 2 sec.
Hits flying: No
Knock down: No
SP: 200
Consumes Ancient Star Orb x 10
Aggro: 0
Level 1
Duration: 300 sec
A.R. +1
Max HP +200%
Normal DMG increases by 10x
Normal Attack Range increased by 3x
Critical DMG +50%
MSPD +25%
MPSD Limit +1
When attacking: Increase damage according to current Max HP
Level 10
Duration: 300 sec
A.R. +1
Max HP +200%
Normal DMG increases by 10x
Normal Attack Range increased by 3x
Critical DMG +50%
MSPD +25%
MPSD Limit +1
When attacking: Increase damage according to current Max HP
Level 11
Duration : 110 sec.
Increases 2 times of the range of normal attack
Critical damage +55
When attacks enemy PC using normal attack, consuming own HP by 2% and gives additional damage of own current HP 3%.
When attacks enemy monster, consuming own HP by 2% and increases normal attack Monster Damage.
A.R.+1
Level 12
Duration : 120 sec.
Increases 2 times of the range of normal attack
Critical damage +60
When attacks enemy PC using normal attack, consuming own HP by 2% and gives additional damage of own current HP 3%.
When attacks enemy monster, consuming own HP by 2% and increases normal attack Monster Damage.
A.R.+1
Level 13
Duration : 130 sec.
Increases 2 times of the range of normal attack
Critical damage +65
When attacks enemy PC using normal attack, consuming own HP by 2% and gives additional damage of own current HP 3%.
When attacks enemy monster, consuming own HP by 2% and increases normal attack Monster Damage.
A.R.+1
Imuditia
Shoots the energy of Abyss towards the enemies ahead.
Up to 7 enemies 13m away and within 6m width
Casting Time: 1.92 sec.
Cool down: 30 sec.
Duration: 2.08 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 50%
Light Armor ATK: 125%
Heavy Armor ATK: 125%
SP: 450
Aggro: 200
Level 1
АТК: 2200%
Ignores enemys DEF by 60
100% Chance to apply [Mark of Death]
Ignores enemy debuff RES
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Skill Damage increases according to enemy [PC]s remaining HP
Bypasses a percentage of enemy [PC]s DEF proportional to the enemys remaining HP
Upon killing enemy PC, Attack Skills Cooldown -3 sec. except [Imuditia]
Hitting enemy Monster, Attack Skills Cooldown -2 sec. except [Imuditia]
Level 10
АТК: 4400%
Ignores enemys DEF by 60
100% Chance to apply [Mark of Death]
Ignores enemy debuff RES
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Skill Damage increases according to enemy [PC]s remaining HP
Bypasses a percentage of enemy [PC]s DEF proportional to the enemys remaining HP
Upon killing enemy PC, Attack Skills Cooldown -3 sec. except [Imuditia]
Hitting enemy Monster, Attack Skills Cooldown -2 sec. except [Imuditia]
Kaedes
Putting Abyss power into Tyrving, it cuts the enemy in front.
Up to 5 adjacent enemies
Casting Time: Instant
Cool down: 40 sec.
Duration: 3.2 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 50%
Light Armor ATK: 125%
Heavy Armor ATK: 140%
SP: 560
Aggro: 342
Level 1
АТК: 2400%
Ignores enemys DEF by 75
100% Chance to apply [Mark of Death]
Ignores enemy debuff RES
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Skill Damage increases according to enemy [PC]s remaining HP
Bypasses a percentage of enemy [PC]s DEF proportional to the enemys remaining HP
Upon killing enemy PC, Attack Skills Cooldown -3 sec. except [Kaedes]
Hitting enemy Monster, Attack Skills Cooldown -2 sec. except [Kaedes]
Level 10
АТК: 4800%
Ignores enemys DEF by 75
100% Chance to apply [Mark of Death]
Ignores enemy debuff RES
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Skill Damage increases according to enemy [PC]s remaining HP
Bypasses a percentage of enemy [PC]s DEF proportional to the enemys remaining HP
Upon killing enemy PC, Attack Skills Cooldown -3 sec. except [Kaedes]
Hitting enemy Monster, Attack Skills Cooldown -2 sec. except [Kaedes]
Maledisite
It cuts and blows the designated enemy after mangling
1 adjacent enemy
Casting Time: Instant
Cool down: 30 sec.
Duration: 3.4 sec.
Hits flying: No
Knock down: Yes
Light Armor ATK: 125%
Heavy Armor ATK: 150%
SP: 820
Aggro: 170
Level 1
АТК: 2600%
Ignores enemys DEF by 75
100% Chance to apply [Mark of Death]
Ignores enemy debuff RES
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Skill Damage increases according to enemy [PC]s remaining HP
Bypasses a percentage of enemy [PC]s DEF proportional to the enemys remaining HP
Upon killing enemy PC, Attack Skills Cooldown -7 sec. except [Maledisite]
Hitting enemy Monster, Attack Skills Cooldown -7 sec. except [Maledisite]
Level 10
АТК: 5200%
Ignores enemys DEF by 75
100% Chance to apply [Mark of Death]
Ignores enemy debuff RES
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Skill Damage increases according to enemy [PC]s remaining HP
Bypasses a percentage of enemy [PC]s DEF proportional to the enemys remaining HP
Upon killing enemy PC, Attack Skills Cooldown -7 sec. except [Maledisite]
Hitting enemy Monster, Attack Skills Cooldown -7 sec. except [Maledisite]
Finis
Destroy the enemy by flowing the energy of Abyss along the designated ground.
15m ahead 8m width, up to max 12 enemies
Casting Time: 5 sec.
Cool down: 40 sec.
Duration: 2.6 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 50%
Light Armor ATK: 125%
Heavy Armor ATK: 125%
SP: 1050
Aggro: 150
Level 1
АТК: 2800%
Ignores enemys DEF by 75
100% Chance to apply [Mark of Death]
Ignores enemy debuff RES
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Skill Damage increases according to enemy [PC]s remaining HP
Bypasses a percentage of enemy [PC]s DEF proportional to the enemys remaining HP
Level 10
АТК: 5600%
Ignores enemys DEF by 75
100% Chance to apply [Mark of Death]
Ignores enemy debuff RES
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Skill Damage increases according to enemy [PC]s remaining HP
Bypasses a percentage of enemy [PC]s DEF proportional to the enemys remaining HP