Lynn
Basic Character Information
STR 80 AGI 60
HP 70 DEX 40
INT 40 SEN 50
Total stat points: 340
Starting Level: 100
The knight family, Herberthe has protected Illier imperial for generations, and she was a second daughter. She has passed the knight test only once and was the youngest one who got the Knighthood. After the canopy knight, she rushed the Vernier manor that would be called later as Bloody Vernier, saved a daughter of the Vernier and announced her name to the world.
Lynn Card
A Card of [Lynn]. Select [Create a Character] in [Barracks] to add her to your Family.
Starting Equipment
Crecemento Leather,
Crecemento Great Sword
Character Buff
[ATK] Level 1
Protect Weapon
The will of protecting someone precious permeates into the sword. ATK attribute will be enhanced.
Self-buff
Casting Time: 0 sec.
Cool down: 60 sec.
Duration: 2.033 sec.
SP: 750
Ancient Star Orb × 2
Level 1
Duration: 300 sec.
ATK+3%
Monster Damage+5%
Level 10
Duration: 300 sec.
ATK+30%
Monster Damage+50%
Level 11
Duration: 300 sec.
ATK+33%
Monster Damage+55%
Level 12
Duration: 300 sec.
ATK+36%
Monster Damage+60%
Level 13
Duration: 300 sec.
ATK+39%
Monster Damage+65%
Category | Usable Equipment |
---|---|
Medal |
|
Head | |
Earring | |
Face |
|
Accessory | |
Necklace | |
Back | |
Armor | |
Costume | |
Gloves | |
Ring | |
Weapon Costume | |
Belt | |
Shoes | |
Artifact | |
Runestone | |
Pet Spirit |
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Great Sword | Imperial Guardian, Ancient Slayer |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Imperial Guardian
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 3 Hits flying: No Flying: No Regenerate SP: Yes Shooting DMG: -20% Debuff RES: -10% | ASPD: 260 Bonus ATK: 300% MSPD: 1 MSPD Limit: 8.50 ACC: 40 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | Critical: +15 Penetration: 5+25 Immunity: 10+10
|
Melee ATK
The fencing technique used by the Imperial Guardians who protect the royal family of Illier.
How to learn :Auto acquirement
Imperial Smash
You can smash enemies using the side of a great sword.
1 adjacent enemy
Casting Time: Instant
Cool down: 5 sec.
Duration: 2.133 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 110%
Light Armor ATK: 125%
SP: 180
Aggro: 180
Consilium
Strengthen physical abilities by raising fighting spirit.
Self-buff
Casting Time: Instant
Cool down: 50 sec.
Duration: 1.8 sec.
Hits flying: No
Knock down: No
SP: 300
Consumes Ancient Star Orb x 10
Aggro: 0
Level 1
Duration : 30 sec
Movement Speed +10%
Max movement SPD 9
ATK SPD +20%
Penetration +1
Casting time -3%
Basic ATK increased by 2x
Ranged Damage received -1%
Magical Damage received +1%
Level 10
Duration : 300 sec
Movement Speed +10%
Max movement SPD 9
ATK SPD +20%
Penetration +10
Casting time -30%
Basic ATK increased by 2x
Ranged Damage received -10%
Magical Damage received +10%
Level 11
Duration : 330 sec
Movement Speed +10%
Max movement SPD 9
ATK SPD +20%
Penetration +11
Casting time -33%
Basic ATK increased by 2x
Ranged Damage received -11%
Magical Damage received +11%
Level 12
Duration : 360 sec
A.R. +1
D.R. +1
ATK +40%
Penetration +15
Movement Speed +10%
Max movement SPD 9
ATK SPD +20%
Casting time -36%
Basic ATK increased by 2x
Ranged Damage received -12%
Magical Damage received +12%
Level 13
Duration : 390 sec
A.R. +1
D.R. +1
ATK +40%
Penetration +15
Movement Speed +10%
Max movement SPD 9
ATK SPD +20%
Casting time -39%
Basic ATK increased by 2x
Ranged Damage received -13%
Magical Damage received +13%
Crispo
You can smash enemies containing the fighting spirit in the sword.
Up to 10 enemies 14m away and within 6m
Casting Time: 1.533 sec.
Cool down: 12 sec.
Duration: 1.97 sec.
Hits flying: No
Knock down: No
Soft Armor ATK: 110%
Light Armor ATK: 120%
SP: 600
Aggro: 172
Level 1
АТК: 1200%
With 3rd skill accuracy, damage x2
Ignoring enemys DEF by 40
Ignoring Evasion
Damage to Evasion type enemies +1% per 1 evasion
50% chance to [Control]
Skill ATK increased in proportion to the casters [STR] value
Level 10
АТК: 2400%
With 3rd skill accuracy, damage x2
Ignoring enemys DEF by 40
Ignoring Evasion
Damage to Evasion type enemies +1% per 1 evasion
50% chance to [Control]
Skill ATK increased in proportion to the casters [STR] value
Fides
While cutting disabled enemies quickly, it causes explosion
Up to 7 enemies 9m away and within 9m
Casting Time: Instant
Cool down: 20 sec.
Duration: 3.93 sec.
Hits flying: Yes
Knock down: Yes
SP: 750
Aggro: 159
Level 1
АТК: 1700%
Skill damage x2 on every third accurate hit
Ignore enemy DEF by 50
Ignore additional enemy DEF by 75 + (extra [STR] * 0.6) when Movement Speed is lower than the caster
Apply [Panic] to enemy by 50% chance
Increase in skill ATK proportional to the extra [STR] value
Level 10
АТК: 3400%
Skill damage x2 on every third accurate hit
Ignore enemy DEF by 50
Ignore additional enemy DEF by 75 + (extra [STR] * 0.6) when Movement Speed is lower than the caster
Apply [Panic] to enemy by 50% chance
Increase in skill ATK proportional to the extra [STR] value
Pranus
It subdues enemies with the continuous attacks of the controlled Imperial Guardian.
1 adjacent enemy
Casting Time: Instant
Cool down: 18 sec.
Duration: 6.87 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 150%
Light Armor ATK: 110%
SP: 540
Aggro: 223
Level 1
АТК: 2400%
Skill damage x2 on every third accurate hit
Ignores 75 DEF
Ignore Evasion
Damage +1% per 1 Evasion to Evasion type enemies
Ignore additional enemy DEF by 75 + (extra [STR] * 0.6) when Movement Speed is lower than the caster
Increase in skill ATK proportional to the extra [STR] value
Level 10
АТК: 4800%
Skill damage x2 on every third accurate hit
Ignores 75 DEF
Ignore Evasion
Damage +1% per 1 Evasion to Evasion type enemies
Ignore additional enemy DEF by 75 + (extra [STR] * 0.6) when Movement Speed is lower than the caster
Increase in skill ATK proportional to the extra [STR] value
Ancient Slayer
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 4 enemies Range: 2.5m away Splash: 0.75 DMG within 2.7m range Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes Shooting DMG: -15% Magical DMG: +15% | ASPD: 187 Bonus ATK: 280% MSPD: 1 MSPD Limit: 8.50 ACC: 50 EVA: 0 BLK: 10 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +13% Block: +5 Penetration: 20+15 Immunity: 5+10 DEF: 5
|
Melee ATK
Greatsword stance reinforced with the ancient knowledge.
Acquirement Level: Grand Master
Berserker
Improve your ATK and Block ability by awakening your indomitable fighting spirit. However, your speed will decrease. Removed on Stance change.
Self-buff
Casting Time: Instant
Cool down: 30 sec.
Duration: 1.533 sec.
Hits flying: No
Knock down: No
SP: 340
Consumes Ancient Star Orb x 10
Aggro: 0
Level 1
Duration : 150 seconds
Removed on Stance change
A.R. +1
Physical Penetration +1
STR +8
Block +10
Knockdown Duration -10%
ATK SPD -15%
Additional Damage of all skill attack doubles against [Heavy Armor]
Recovers a small amount of HP when enemy succeeds in blocking your attack
Increases Skill ATK in proportion to extra [STR] when attacking enemy monster
Level 10
Duration : 150 seconds
Removed on Stance change
A.R. +1
Physical Penetration +10
STR +8
Block +10
Knockdown Duration -10%
ATK SPD -15%
Additional Damage of all skill attack doubles against [Heavy Armor]
Recovers a small amount of HP when enemy succeeds in blocking your attack
Increases Skill ATK in proportion to extra [STR] when attacking enemy monster
Level 11
Duration : 150 seconds
Removed on Stance change
A.R. +1
Physical Penetration +11
STR +9
Block +10
Knockdown Duration -12%
ATK SPD -15%
Additional Damage of all skill attack doubles against [Heavy Armor]
Recovers a small amount of HP when enemy succeeds in blocking your attack
Increases Skill ATK in proportion to extra [STR] when attacking enemy monster
Level 12
Duration : 150 seconds
Removed on Stance change
A.R. +1
Physical Penetration +12
STR +10
Block +10
Knockdown Duration -15%
ATK SPD -15%
Additional Damage of all skill attack doubles against [Heavy Armor]
Recovers a small amount of HP when enemy succeeds in blocking your attack
Increases Skill ATK in proportion to extra [STR] when attacking enemy monster
Level 13
Duration : 150 seconds
Removed on Stance change
A.R. +1
Physical Penetration +13
STR +10
Block +10
Knockdown Duration -15%
ATK SPD -15%
Additional Damage of all skill attack doubles against [Heavy Armor]
Recovers a small amount of HP when enemy succeeds in blocking your attack
Increases Skill ATK in proportion to extra [STR] when attacking enemy monster
Arc Down
Strike the enemy down with a big arc.
Max Range 3.5m / Radius 5m / Max 3 enemies
Casting Time: Instant
Cool down: 5 sec.
Duration: 2.2 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 80%
Heavy Armor ATK: 130%
SP: 550
Aggro: 58
Level 1
АТК: 800%
Ignore 90 DEF
Can be used max. twice
[Additional Destruction]s cooldown -3 seconds with a successful hit
60% chance to inflict [Armor Crasher] to enemy PC, ignoring debuff RES
Ignore Block
Additional damage doubles if the enemy is affected by one of the following debuffs:
[Armor Break], [Armor Crasher], [Sword Wound], [Drain], [Broken Armor]
[Enhanced Pierced Wound], [Squashed Armor], [Mortal Wound], [Critical Wound]
Level 10
АТК: 1600%
Ignore 90 DEF
Can be used max. twice
[Additional Destruction]s cooldown -3 seconds with a successful hit
60% chance to inflict [Armor Crasher] to enemy PC, ignoring debuff RES
Ignore Block
Additional damage doubles if the enemy is affected by one of the following debuffs:
[Armor Break], [Armor Crasher], [Sword Wound], [Drain], [Broken Armor]
[Enhanced Pierced Wound], [Squashed Armor], [Mortal Wound], [Critical Wound]
Dragona Bash
Approach and strike the enemy with great force.
Up to 5 enemies 12m away and within 3 width
Casting Time: 1.533 sec.
Cool down: 14 sec.
Duration: 4.033 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 90%
Heavy Armor ATK: 120%
SP: 800
Aggro: 98
Fly and Crush
Jump high and strike the enemy from above.
Max Range 10m / Up to max. 4 enemies within the designated 4m radius
Casting Time: Instant
Cool down: 18 sec.
Duration: 2.2 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 75%
Heavy Armor ATK: 130%
SP: 720
Aggro: 74
Level 1
АТК: 900%
Ignore 100 DEF
Ignore 50% shield DEF
[Additional Destruction]s cooldown -3 seconds with a successful hit
75% chance to inflict [Armor Break] to enemy PC, ignoring debuff RES
Ignore Block
Knocks the enemy back with a successful hit
Level 10
АТК: 1800%
Ignore 100 DEF
Ignore 50% shield DEF
[Additional Destruction]s cooldown -3 seconds with a successful hit
75% chance to inflict [Armor Break] to enemy PC, ignoring debuff RES
Ignore Block
Knocks the enemy back with a successful hit
Additional Destruction
Cut all enemies in a row down with a strong and splendid slash.
Up to 5 enemies 6m away and within a 5m radius
Casting Time: Instant
Cool down: 27 sec.
Duration: 3.7 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 60%
Heavy Armor ATK: 140%
SP: 1040
Aggro: 145
Level 1
АТК: 2000%
Ignore 120 DEF
Ignores Blocking
Ignore shields DEF and D.R.
Knocks the enemy back with a successful hit
Immune to all Damage during the skill animation
Additional damage doubles if the enemy is affected by a debuff from the following groups:
1. [Armor Break], [Armor Crasher], [Sword Wound]
2. [Drain], [Broken Armor], [Enhanced Pierced Wound]
3. [Squashed Armor], [Mortal Wound], [Critical Wound]
(Take one from each debuff group to stack damage)
Level 10
АТК: 4000%
Ignore 120 DEF
Ignores Blocking
Ignore shields DEF and D.R.
Knocks the enemy back with a successful hit
Immune to all Damage during the skill animation
Additional damage doubles if the enemy is affected by a debuff from the following groups:
1. [Armor Break], [Armor Crasher], [Sword Wound]
2. [Drain], [Broken Armor], [Enhanced Pierced Wound]
3. [Squashed Armor], [Mortal Wound], [Critical Wound]
(Take one from each debuff group to stack damage)