Levine
Basic Character Information
STR 80 AGI 50
HP 50 DEX 50
INT 50 SEN 50
Total stat points: 330
Starting Level: 100
A guardian of Montoro. Levine has a wound on his chest due to an incident before falling asleep in the deeper part of Lucifer Castle. 1 day, after waking up from the long sleep, Levine found Montoro in his child appearance and decided to protect him forever as being his sword.
Levine Card
A Card of [Levine] who is a guardian of Montoro. Select [Create a Character] in [Barracks] to add him to your Family.
Starting Equipment
Crecemento Leather,
Crecemento Sword
Character Buff
[ATK to monsters] Level 1
Devotion
Receives some of targets damage by sacrificing ones self.
1 of your characters nearby
Casting Time: 0 sec.
Cool down: 45 sec.
Duration: 2.88 sec.
SP: 100
Ancient Star Orb × 5
Level 10
Duration : 180 sec
In duration time, the damage will be applied to victim by 50% and caster by the other 50% of skill damage in parts.
It will not be applied when the damage is over the casters HP or there is not enemy within 20m.
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Sword | Desire | |
Sword + Special Bracelet | Desire |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 6 enemies Range: 0.1~1m away Splash: 0.8 DMG within 2m range Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes Debuff RES: -10% | ASPD: 167 ATK: 100% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 5 BLK: 0 Fire RES: 20 Ice RES: 20 Lightning RES: 20 Abnormal RES: 20 | ATK SPD: +5% Ignore DEF: +5% Block: +5 Evasion: +5 Critical: +5 Penetration: 5+5 Immunity: 5+5 |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Desire
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 6 enemies Range: 0.1~1m away Splash: 0.8 DMG within 2m range Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes Debuff RES: -10% | ASPD: 158 ATK: 100% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 5 BLK: 0 Fire RES: 20 Ice RES: 20 Lightning RES: 20 Abnormal RES: 20 | ATK SPD: +5% Ignore DEF: +5% Block: +5 Evasion: +5 Critical: +5 Penetration: 5+5 Immunity: 5+5 |
Melee ATK
Increases abilities of your weapon by imbuing bloody magic which instantly takes away the enemys life.
Red Crescent
Slashes the air horizontally and creates a crescentic red sword energy to attack enemies.
Up to 8 enemies 10m away and within 10m
Casting Time: 0.54 sec.
Cool down: 10 sec.
Duration: 1.033 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 99
Level 1
АТК: 1125%
80% chance of inflicting [Bleeding] on enemy
Ignores DEF of enemy by 30
The higher the percentage of HP you currently have, the greater the damage (up to 50% increase)
Level 10
АТК: 2250%
80% chance of inflicting [Bleeding] on enemy
Ignores DEF of enemy by 30
The higher the percentage of HP you currently have, the greater the damage (up to 50% increase)
Bloody Weapon
Imbues a bloody magic into your sword but it is cancelled once the stance is changed.
Self-buff
Casting Time: Instant
Cool down: 0 sec.
Duration: 2.7 sec.
Hits flying: Yes
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 0
Level 1
Applies level 1 [Bloody Sword] buff
Changed to [Bloody Bracelet] buff in use of some skills
In case of successful blocking, 5 levels will be changed to [Bloody Sword] buff
Level 10
Applies level 10 [Bloody Sword] buff
Changed to [Bloody Bracelet] buff in use of some skills
In case of successful blocking, 5 levels will be changed to [Bloody Sword] buff
Level 11
Applies level 11 [Bloody Sword] buff
Changed to [Bloody Bracelet] buff in use of some skills
In case of successful blocking, 5 levels will be changed to [Bloody Sword] buff
Level 12
Applies level 12 [Bloody Sword] buff
Changed to [Bloody Bracelet] buff in use of some skills
In case of successful blocking, 5 levels will be changed to [Bloody Sword] buff
Level 13
Applies level 13 [Bloody Sword] buff
Changed to [Bloody Bracelet] buff in use of some skills
In case of successful blocking, 5 levels will be changed to [Bloody Sword] buff
Blood Stain
Makes a lot of wounds on an enemys body using a sword then absorbs the enemys life with magic. Improves DEF by using the absorbed vitality. [Mental magic attribute]
Max Range 5m / Radius 5m / Max Targets 6
Casting Time: 0.21 sec.
Cool down: 15 sec.
Duration: 2.533 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 256
Level 1
АТК: 1350%
50% chance to impose [Bleeding]
Ignores enemys Abnormal State RES
With Skill attack success, changed to [Bloody Bracelet] buff
Level 10
АТК: 2700%
50% chance to impose [Bleeding]
Ignores enemys Abnormal State RES
With Skill attack success, changed to [Bloody Bracelet] buff
Support for Blood
Takes away vitalities of enemies in surroundings with a blood starved sword. Enhances DEF by using the absorbed vitalities.
Up to 7 enemies within a range of 7m.
Casting Time: 0.96 sec.
Cool down: 20 sec.
Duration: 2.4 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 215
Level 1
АТК: 1500%
With Skill attack success, changed to [Bloody Bracelet] buff
Damage to Enemy x2, if [Bleeding] is applied
Extra ignores Enemy PCs DEF in proportion to [STR], if [Bleeding] is applied
Ignores enemys DEF by 60
The higher Enemys HP, the more Damage(Up to 50%)
Level 10
АТК: 3000%
With Skill attack success, changed to [Bloody Bracelet] buff
Damage to Enemy x2, if [Bleeding] is applied
Extra ignores Enemy PCs DEF in proportion to [STR], if [Bleeding] is applied
Ignores enemys DEF by 60
The higher Enemys HP, the more Damage(Up to 50%)
Heart Burst
Takes out enemys heart and breaks it with magic.
To 1 enemy in a range of 3m
Casting Time: Instant
Cool down: 25 sec.
Duration: 3.3 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 354
Level 1
АТК: 2025%
Ignores enemys DEF by 75
Ignores enemys Blocking
Extra ignores Enemy PCs DEF in proportion to [STR], if [Bleeding] is applied
Ignores DEF of enemys shield by 1/2
The higher enemys HP, the more Damage(Up to 50%)
Level 10
АТК: 4050%
Ignores enemys DEF by 75
Ignores enemys Blocking
Extra ignores Enemy PCs DEF in proportion to [STR], if [Bleeding] is applied
Ignores DEF of enemys shield by 1/2
The higher enemys HP, the more Damage(Up to 50%)