Cadet Rob
Basic Character Information
STR 30 AGI 70
HP 40 DEX 90
INT 50 SEN 50
Total stat points: 330
Starting Level: 100
After losing his father to Sniper Bernelli, Rob hones his sniper skills with his partner 'Johnny', determined to avenge Bristia. When he fails to kill a single person on a mission, everyone doubts his abilities, but it is soon revealed that he deliberately misses his targets to inflict pain, making him a terror on the battlefield. Renauld enlists him in the Blood Navy, and he soon collapses. Rob is then scouted by Code Name J and joins Stratavista.
Cadet Rob Card
A character card of [Cadet Rob]. Select [Create a Character] in [Barracks] to add the character to your Family.
Starting Equipment
Experimental Coat,
Experimental Bayonet
Character Buff
[ATK] Level 2
Verify Target
Sends the longbill 'Johnny' to disorientate the target's vision, making them vulnerable to shooting and enhancing your shooting ability.
1 enemy within maximum 30m range
Casting Time: 1.033 sec.
Cool down: 15 sec.
Duration: 0.533 sec.
SP: 600
Ancient Star Orb × 10
Level 10
Apply [Target Locked] and [Disorientation] when accurately hit
[Target Locked]
Duration: 60 seconds
A.R. +1
ACC +20
Physical PEN +10
Additional ATK against monster +(extra [DEX]*0.2)
[Disorientation]
Duration: 30 seconds
Shooting DMG received +10%
Category | Usable Equipment |
---|---|
Medal | |
Head |
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Earring | |
Face |
|
Accessory | |
Necklace | |
Back | |
Armor | |
Costume |
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Gloves | |
Ring | |
Weapon Costume |
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Belt | |
Shoes | |
Artifact |
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Rifle | Blood Academic, Academic Sniping |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Blood Academic
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1~15m away Splash: None Hits per attack: 3 Hits flying: Yes Flying: No Consumes Steel Bullet × 3 Regenerate SP: Yes Physical DMG: +20% Magical DMG: -20% | ASPD: 230 Bonus ATK: 450% MSPD: 1 MSPD Limit: 8.00 ACC: 25 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | Ignore DEF: +5% Critical: +25 Penetration: 20+15 Immunity: 5+5
|
Shoot ATK
Rob's special shooting stance that combined the marksmanship of Vespagnola cadets with the tactics of the Blood Navy
Bloody Shutdown Shot
Fires a highly damaging aimed shot at flying enemies. Has a chance to knock the target to the ground for a period of time. Ground-type enemies are not harmed.
1 airborne enemy within a range of 20m
Casting Time: 0.433 sec.
Cool down: 2.5 sec.
Duration: 1.366 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 165%
Light Armor ATK: 125%
SP: 300
Consumes Steel Bullet × 1
Aggro: 100
Bloody Undercover
Shoot irregular covering fire on enemy concentrations to disorientate them.
Max. range of 3m to 10m / within a 2.5m radius / up to 7 enemies
Casting Time: 0.866 sec.
Cool down: 12 sec.
Duration: 4.033 sec.
Hits flying: Yes
Knock down: Yes
SP: 200
Consumes Steel Bullet × 15
Aggro: 100
Bloody Grenade Shot
Throw a grenade on the designated ground and fire at enemies who dodge it.
Max range 9m / within a 4m radius / up to 6 enemies
Casting Time: 1.533 sec.
Cool down: 20 sec.
Duration: 2.033 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 120%
Light Armor ATK: 110%
SP: 600
Consumes Steel Bullet × 20
Aggro: 150
Bloody Support Shot
Shoots 1 target 3 times.
1 enemy within a range of 15m
Casting Time: 0.8 sec.
Cool down: 12 sec.
Duration: 2.1 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 75%
Light Armor ATK: 125%
Heavy Armor ATK: 75%
SP: 750
Consumes Steel Bullet × 2
Aggro: 200
Level 1
АТК: 1800%
Skill DMG up to x2.2 in proportion to the distance
Level 10
АТК: 3600%
Skill DMG up to x2.2 in proportion to the distance
Bloody Armor Break Shot
Fires a deadly bullet at the target.
1 enemy within a range of 15m
Casting Time: 1.033 sec.
Cool down: 25 sec.
Duration: 1.366 sec.
Hits flying: Yes
Knock down: Yes
Light Armor ATK: 150%
Heavy Armor ATK: 75%
SP: 800
Consumes Steel Bullet × 1
Aggro: 250
Level 1
АТК: 1550%
40% chance of inflicting [Armor Break] on enemy PC
Ignores Abnormal Status RES
Apply [Marking] on enemy under [Disorientation] when accurately hit
Level 10
АТК: 3100%
40% chance of inflicting [Armor Break] on enemy PC
Ignores Abnormal Status RES
Apply [Marking] on enemy under [Disorientation] when accurately hit
Academic Sniping
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1~25m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes Physical DMG: +10% Magical DMG: -20% | ASPD: 833 Bonus ATK: 450% MSPD: 1 MSPD Limit: 8.00 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 20 | Ignore DEF: +5% Critical: +15 Penetration: 20+15 Immunity: 5+5
|
Shoot ATK
Rob's long-range sniping skills which made him one of the best snipers in Stratavista. However, basic attacks can not be used.
Protect Hide
Become invisible for a short period of time, increasing your Defense and Resistance when your invisibility ends.
Self-buff
Casting Time: Instant
Cool down: 30 sec.
Duration: 2.8 sec.
Hits flying: No
Knock down: No
SP: 700
Consumes Ancient Star Orb × 40
Aggro: 0
Level 1
[Sniper's Camouflage] applied upon casting
[Sniper's Patience] applied when [Sniper's Camouflage] is removed
[Sniper's Camouflage]
Duration : 8 seconds
Hiding status
[Sniper's Patience]
Duration : 12 seconds
D.R. +1
DEF +2
IMM +2
All Property RES +2
Level 10
[Sniper's Camouflage] applied upon casting
[Sniper's Patience] applied when [Sniper's Camouflage] is removed
[Sniper's Camouflage]
Duration : 8 seconds
Hiding status
[Sniper's Patience]
Duration : 12 seconds
D.R. +1
DEF +20
IMM +20
All Property RES +20
Level 11
[Sniper's Camouflage] applied upon casting
[Sniper's Patience] applied when [Sniper's Camouflage] is removed
[Sniper's Camouflage]
Duration : 8 seconds
Hiding status
[Sniper's Patience]
Duration : 12 seconds
D.R. +1
DEF +22
IMM +22
All Property RES +22
Level 12
[Sniper's Camouflage] applied upon casting
[Sniper's Patience] applied when [Sniper's Camouflage] is removed
[Sniper's Camouflage]
Duration : 8 seconds
Hiding status
[Sniper's Patience]
Duration : 12 seconds
D.R. +1
DEF +24
IMM +24
All Property RES +24
Level 13
[Sniper's Camouflage] applied upon casting
[Sniper's Patience] applied when [Sniper's Camouflage] is removed
[Sniper's Camouflage]
Duration : 8 seconds
Hiding status
[Sniper's Patience]
Duration : 12 seconds
D.R. +1
DEF +26
IMM +26
All Property RES +26
Evasion Shot
Confuse enemies with smoke bombs and indiscriminate fire, then retreat quickly.
Max range 10m / within a 3m radius / up to 5 enemies
Casting Time: Instant
Cool down: 30 sec.
Duration: 2.566 sec.
Hits flying: Yes
Knock down: Yes
SP: 800
Consumes Steel Bullet × 30
Aggro: 50
Level 1
АТК: 490%
[Doubletime] applied when accurately hit
10% chance of inflicting [Confusion] on enemy PC
[Doubletime]
Duration : 4 seconds
MOVE SPD +7%
MOVE SPD Limit +0.70
Melee/Shooting DMG received -20%
Level 10
АТК: 980%
[Doubletime] applied when accurately hit
10% chance of inflicting [Confusion] on enemy PC
[Doubletime]
Duration : 13 seconds
MOVE SPD +25%
MOVE SPD Limit +2.50
Melee/Shooting DMG received -20%
Level 11
АТК: 1078%
[Doubletime] applied when accurately hit
10% chance of inflicting [Confusion] on enemy PC
[Doubletime]
Duration : 14 seconds
MOVE SPD +27%
MOVE SPD Limit +2.70
Melee/Shooting DMG received -20%
Level 12
АТК: 1176%
[Doubletime] applied when accurately hit
10% chance of inflicting [Confusion] on enemy PC
[Doubletime]
Duration : 15 seconds
MOVE SPD +29%
MOVE SPD Limit +2.90
Melee/Shooting DMG received -20%
Level 13
АТК: 1176%
[Doubletime] applied when accurately hit
10% chance of inflicting [Confusion] on enemy PC
[Doubletime]
Duration : 16 seconds
MOVE SPD +31%
MOVE SPD Limit +3.10
Melee/Shooting DMG received -20%
Academic Breathing
Maximize the sniping efficiency by using the breathing techniques taught at the Cadet Academy.
Self-buff
Casting Time: Instant
Cool down: 0 sec.
Duration: 2.2 sec.
Hits flying: No
Knock down: No
SP: 250
Consumes Ancient Star Orb × 15
Aggro: 0
Level 1
Duration : 60 seconds
[Aim Leg]
ATK against monsters +30%
Apply [Nullify Defense] on enemy under [Disorientation] when skills except [Evasion Shot] is accurately hit
[Aim Arm]
ATK against monsters +30%
Apply [Nullify Attack] on enemy under [Disorientation] when skills except [Evasion Shot] is accurately hit
Cast to change to another Breathing Technique
Level 10
Duration : 60 seconds
[Aim Leg]
ATK against monsters +30%
Apply [Nullify Defense] on enemy under [Disorientation] when skills except [Evasion Shot] is accurately hit
[Aim Arm]
ATK against monsters +30%
Apply [Nullify Attack] on enemy under [Disorientation] when skills except [Evasion Shot] is accurately hit
Cast to change to another Breathing Technique
Wall Sniping
Summon cover (wall) and snipe enemies from behind it. Retreats quickly after firing.
1 enemy within a range of 18m
Casting Time: 2.033 sec.
Cool down: 16 sec.
Duration: 1.033 sec.
Hits flying: Yes
Knock down: Yes
Light Armor ATK: 120%
Heavy Armor ATK: 90%
SP: 650
Consumes Steel Bullet × 1
Aggro: 100
Level 1
АТК: 1500%
[Doubletime] level 8 when accurately hit
During [Aim Leg] state, applies [Nullify Defense] on enemy under [Disorientation] (50% chance against PC)
During [Aim Arm] state, applies [Nullify Attack] on enemy under [Disorientation] (50% chance against PC)
Level 10
АТК: 3000%
[Doubletime] level 8 when accurately hit
During [Aim Leg] state, applies [Nullify Defense] on enemy under [Disorientation] (50% chance against PC)
During [Aim Arm] state, applies [Nullify Attack] on enemy under [Disorientation] (50% chance against PC)
Precision Sniping
Inflicts more pain than death by hitting targets at very long range.
1 enemy within a range of 30m
Casting Time: 3.033 sec.
Cool down: 18 sec.
Duration: 1.366 sec.
Hits flying: Yes
Knock down: Yes
Heavy Armor ATK: 70%
SP: 800
Consumes Steel Bullet × 1
Aggro: 100
Level 1
АТК: 800%
Skill DMG up to x3 against enemies within 20m range in proportion to the distance
During [Aim Leg] state, applies [Nullify Defense] on enemy under [Disorientation] (The closer you are, the higher the chance against PC)
During [Aim Arm] state, applies [Nullify Attack] on enemy under [Disorientation] (The closer you are, the higher the chance against PC)
Enemies cannot be killed
Level 10
АТК: 1600%
Skill DMG up to x3 against enemies within 20m range in proportion to the distance when accurately hit
During [Aim Leg] state, applies [Nullify Defense] on enemy under [Disorientation] (The closer you are, the higher the chance against PC)
During [Aim Arm] state, applies [Nullify Attack] on enemy under [Disorientation] (The closer you are, the higher the chance against PC)
Enemies cannot be killed