City of Auch Infantry
Basic Character Information
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STR 40 AGI 50
HP 50 DEX 80
INT 30 SEN 50
Total stat points: 300
Starting Level: 40
Soldier responsible for the security in Auch. He uses stances related to Rifles and has the unique skill, Concentration.
City of Auch Infantry Card
A character card for [Auch Infantry], a soldier from the City of Auch. Select [Create a Character] in [Barrack] to add it to the list.
Starting Equipment
Crecemento Leather,
Crecemento Rifle
Character Buff
[Critical Damage] Level 2
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Concentration
Improves shooting accuracy.
Self-buff
Casting Time: 0 sec.
Cool down: 0 sec.
Duration: 1.87 sec.
SP: 100
Mithridart × 5
Level 1
Duration: 30 sec
DMG against monsters: +3%
Accuracy +12 / Critical +1%
Level 10
Duration: 300 sec
DMG against monsters: +30%
Accuracy +30 / Critical +15%
3% DEF ignored
Level 11
Duration: 330 sec
DMG against monsters: +33%
Accuracy +32 / Critical +16%
A.R. +1
4% DEF ignored
Level 12
Duration: 360 sec
DMG against monsters: +36%
Accuracy +34 / Critical +18%
A.R. +1
5% DEF ignored
Level 13
Duration: 390 sec
DMG against monsters: +39%
Accuracy +36 / Critical +19%
A.R. +1
5% DEF ignored
Stances
Equipped Items | Available Stances | |
---|---|---|
None | ![]() | Bare Knuckle |
Rifle | ![]() ![]() ![]() | Standing Shot, Kneeling Shot, Flintlock |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |
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Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Standing Shot
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.75~13.5m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 187 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.00 ACC: 50 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +8% Ignore DEF: +2% Critical: +9 |
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Shoot ATK
A basic standing stance for a rifle. It has both accuracy and speed.
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Birdfall
A precision strike at an airborne enemy. Enemies on the ground can't be targeted.
1 airborne enemy within a range of 14m
Casting Time: 0.8 sec.
Cool down: 0 sec.
Duration: 1.5 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Aggro: 122
Level 1
АТК: 567%
Level 10
АТК: 1134%
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Blind Flash
Fires flares to reduce enemy accuracy
A range of 3m to 14m / within a 4m radius / up to 15 enemies
Casting Time: 2 sec.
Cool down: 0 sec.
Duration: 0.97 sec.
Hits flying: Yes
Knock down: No
SP: 150
Aggro: 0
Level 1
80% chance of Enemy's Accuracy 0 for 11 sec.
Level 10
80% chance of Enemy's Accuracy 0 for 20 sec.
Level 11
80% chance of Enemy's Accuracy 0 for 21 sec.
Level 12
80% chance of Enemy's Accuracy 0 for 22 sec.
Level 13
80% chance of Enemy's Accuracy 0 for 23 sec.
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Head Shot
Targets head of enemy with a critical shot.
1 enemy within a range of 14m
Casting Time: 1.9 sec.
Cool down: 10 sec.
Duration: 0.97 sec.
Hits flying: Yes
Knock down: Yes
SP: 200
Aggro: 60
Level 1
АТК: 255%
Level 10
АТК: 509%
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Undercovering Fire
Fires bursts of shots into a dense group of enemies.
Up to 6 enemies 9m away and within a 2.5m radius
Casting Time: 0.733 sec.
Cool down: 15 sec.
Duration: 4 sec.
Hits flying: Yes
Knock down: No
SP: 250
Aggro: 45
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Precision Strike
Aims carefully at enemies, striking him in a critical area.
1 enemy within a range of 14m
Casting Time: 2.6 sec.
Cool down: 20 sec.
Duration: 0.77 sec.
Hits flying: Yes
Knock down: Yes
SP: 300
Aggro: 84
Level 1
АТК: 375%
Level 10
АТК: 750%
Kneeling Shot
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.5~18m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 187 Bonus ATK: 20% MSPD: 0 MSPD Limit: 1.00 ACC: 60 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +8% Ignore DEF: +2% Critical: +18 |
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Shoot ATK
A kneeling stance for the rifle. It has very good accuracy with long range but forces the user to remain immobile while firing.
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Charging Shot
Fires an explosive shot that blows enemies away.
1 enemy within a range of 19m
Casting Time: 2 sec.
Cool down: 0 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Aggro: 54
Level 1
АТК: 204%
Level 10
АТК: 408%
None
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Pierce
Shoots down the immediate line of enemies.
Up to 8 enemies 19m away and within 5m width
Casting Time: 2.6 sec.
Cool down: 10 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 200
Aggro: 31
Level 1
АТК: 109%
Level 10
АТК: 218%
None
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Execution Shooter
A carefully aimed shot that attacks enemies in a critical area.
1 enemy within a range of 20m
Casting Time: 3 sec.
Cool down: 60 sec.
Duration: 2.7 sec.
Hits flying: Yes
Knock down: Yes
SP: 300
Aggro: 166
Level 1
АТК: 759%
Level 10
АТК: 1518%
Flintlock
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.75~15m away Splash: None Hits per attack: 2 Hits flying: Yes Flying: No Consumes Steel Bullet × 2 Regenerate SP: Yes Shooting DMG: -20% Magical DMG: -20% | ASPD: 167 Bonus ATK: 132% MSPD: 1 MSPD Limit: 8.00 ACC: 40 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +15% Ignore DEF: +10% Critical: +17 Penetration: 5+20 Immunity: 10
|
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Shoot ATK
An enhanced Standing Shot Stance that amplifies accuracy and attack.
Acquirement Method : You can buy it from Expert Stance shop of Experimental, Guardian with 1 Aquarius Token
Acquirement Level : Expert
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Shootdown Shot
A precision strike at an airborne enemy. Enemies on the ground can't be targeted.
1 airborne enemy within a range of 17m
Casting Time: 0.233 sec.
Cool down: 3 sec.
Duration: 1.17 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 165%
Light Armor ATK: 125%
SP: 340
Consumes Steel Bullet × 1
Aggro: 90
Level 1
АТК: 405%
Cancel Invincible skill of enemy
Level 10
АТК: 810%
Cancel Invincible skill of enemy
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Swift Shot
Aims and shoots with deadly speed and accuracy.
3 enemies within a range of 16m, 3m radius
Casting Time: 0.367 sec.
Cool down: 6 sec.
Duration: 1.33 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 150%
Light Armor ATK: 115%
Heavy Armor ATK: 95%
SP: 340
Consumes Steel Bullet × 1
Aggro: 57
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Penetration Shot
Shoots down the immediate line of enemies.
Up to 6 enemies 15m away and within 9m width
Casting Time: 0.867 sec.
Cool down: 8 sec.
Duration: 1.2 sec.
Hits flying: Yes
Knock down: Yes
SP: 440
Consumes Steel Bullet × 1
Aggro: 34
Level 1
АТК: 242%
Damage x2 when used against enemies casting (damage x4 to monsters)
Level 10
АТК: 484%
Damage x2 when used against enemies casting (damage x4 to monsters)
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Target Check
Confirms the enemy you are going to attack.
Up to 6 enemies 15m away and within 8m radius
Casting Time: Instant
Cool down: 10 sec.
Duration: 0.87 sec.
Hits flying: Yes
Knock down: No
SP: 650
Consumes Ancient Star Orb × 3
Aggro: 0
Level 1
100% chance of Enemy's [Expose] for 7 sec.
Enemy's Shoot Damage: +14%
Level 10
100% chance of Enemy's [Expose] for 25 sec.
Enemy's Shoot Damage: +50%
Level 11
100% chance of Enemy's [Expose] for 27 sec.
Enemy's Shoot Damage: +54%
MOVE SPD -20%
A.R. : -1
D.R. : -2
ATK : -10%
DEF : -30
Level 12
100% chance of Enemy's [Expose] for 29 sec.
Enemy's Shoot Damage: +58%
MOVE SPD -20%
A.R. : -1
D.R. : -2
ATK : -10%
DEF : -30
Level 13
100% chance of Enemy's [Expose] for 31 sec.
Enemy's Shoot Damage: +62%
MOVE SPD -20%
A.R. : -1
D.R. : -2
ATK : -10%
DEF : -30
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Accuracy Shot
Adopts a stable pose and shoots the enemy.
1 enemy within a range of 17m
Casting Time: 1.5 sec.
Cool down: 18 sec.
Duration: 1.3 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 150%
Light Armor ATK: 140%
Heavy Armor ATK: 80%
SP: 540
Consumes Steel Bullet × 1
Aggro: 108
Level 1
АТК: 165%
50% chance of inflicting [Slow] on enemy
Cancel Invincible skill of enemy
Skill activates when re-cast during casting
Increases knockdown range and knockdown time damage in proportion to casting time
DMG increases additionally when casting to maximum
Level 10
АТК: 330%
50% chance of inflicting [Slow] on enemy
Cancel Invincible skill of enemy
Skill activates when re-cast during casting
Increases knockdown range and knockdown time damage in proportion to casting time
DMG increases additionally when casting to maximum