Caisse
Basic Character Information
STR 35 AGI 80
HP 40 DEX 75
INT 60 SEN 50
Total stat points: 340
Starting Level: 100
The new Governor of Bristia. He has succeeded to step forward for an independence of his country through his calculating acts. He has a special talent about using guns and also has understanding of various combat tactics.
Caisse Card
A character card of the Governor of Bristia, [Caisse]. Select [Create a Character] in [Barrack] to add him to your Family.
Starting Equipment
Crecemento Coat,
Crecemento Rifle
Character Buff
[DEX] Level 1
Gun Master
Increases the abilities of Squad members who are using shooting stances by offering advice about guns. When you change stances, it is canceled.
All allies within a range of 12m and all squad members who are using shooting stances
Casting Time: 0 sec.
Cool down: 30 sec.
Duration: 1 sec.
SP: 300
Ancient Star Orb × 5
Squad Buff Point: 4
Level 1
Duration : 300 sec
Ignores DEF of enemy by 2%
Level 10
Duration 300 sec
Ignores 2% enemy DEF
Critical +5%
ATK +5%
Accuracy +5
Level 11
Duration 300 sec
Ignores DEF of enemy by 3%
Critical +5%
ATK +5%
Accuracy +5
Level 12
Duration 300 sec
Ignores DEF of enemy by 3%
Critical +6%
ATK +6%
Accuracy +6
Category | Usable Equipment |
---|---|
Medal | |
Head | |
Earring | |
Face |
|
Accessory | |
Necklace | |
Back | |
Armor | |
Costume | |
Gloves | |
Ring | |
Weapon Costume |
|
Belt | |
Shoes | |
Artifact |
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Pistol | Aiming Shot, Outrage Shot | |
Rifle | Standing Shot, Kneeling Shot, Flintlock, Punisher | |
Heavy Rifle | Heavy Stinger |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Aiming Shot
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.5~9m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 150 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.00 ACC: 50 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +12% Ignore DEF: +2% Critical: +16 |
Shoot ATK
A markmanship stance using the Pistol. Short barrel of a pistol results in its poor accuracy. This stance attempts to compensate for this weakness.
Plumbullet shot
Fires a poisonous bullet.
1 enemy within a range of 9m
Casting Time: 1.3 sec.
Cool down: 0 sec.
Duration: 1.23 sec.
Hits flying: Yes
Knock down: No
SP: 100
Aggro: 31
Double Firing
Fire two rapid shots consecutively.
1 enemy within a range of 9m
Casting Time: 0.8 sec.
Cool down: 0 sec.
Duration: 1.6 sec.
Hits flying: Yes
Knock down: No
SP: 150
Aggro: 57
Level 1
АТК: 239%
Level 10
АТК: 478%
None
Snap Shot
Shoots 5 targets within a certain area.
Up to 5 enemies 9m away and within a 3m radius
Casting Time: 0.433 sec.
Cool down: 15 sec.
Duration: 2.27 sec.
Hits flying: Yes
Knock down: No
SP: 250
Aggro: 39
Level 1
АТК: 149%
Level 10
АТК: 298%
Zero-In
Fires rapidly at a single enemy.
1 enemy within a range of 9m
Casting Time: 1 sec.
Cool down: 20 sec.
Duration: 4.6 sec.
Hits flying: Yes
Knock down: No
SP: 300
Aggro: 165
Level 1
АТК: 773%
Level 10
АТК: 1546%
Outrage Shot
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.5~9m away Splash: None Hits per attack: 4 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 213 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.00 ACC: 0 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +25% Ignore DEF: +2% |
Shoot ATK
Upgraded version of dual pistols. Fires a series of rapid shots at an enemy.
Acquirement Level: Veteran auto aquirement
Sapping Shots
Fires at enemy (Unable to move the lower half of own body).
1 enemy within a range of 6m
Casting Time: Instant
Cool down: 10 sec.
Duration: 2.37 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Aggro: 114
Level 1
АТК: 525%
25% Chance of inflicting [Mortal Wound]
Level 10
АТК: 1050%
25% Chance of inflicting [Mortal Wound]
None
Octet-stream
Fires 8 times consecutively.
1 enemy within a range of 7m.
Casting Time: 1.033 sec.
Cool down: 10 sec.
Duration: 2.53 sec.
Hits flying: Yes
Knock down: No
SP: 200
Aggro: 236
Level 1
АТК: 1132%
Level 10
АТК: 2264%
Dancing Revolvers
A frenzy of graceful shots at enemies.
Up to 6 enemies 8m away and within a 4m radius.
Casting Time: 1.367 sec.
Cool down: 15 sec.
Duration: 3.67 sec.
Hits flying: Yes
Knock down: No
SP: 250
Aggro: 144
Level 1
АТК: 673%
50% Chance of inflicting [Mortal Wound] on enemy
Level 10
АТК: 1346%
50% Chance of inflicting [Mortal Wound] on enemy
Desperados
Random shots at enemies.
1 enemy within a range of 9m
Casting Time: 1.533 sec.
Cool down: 20 sec.
Duration: 5.53 sec.
Hits flying: Yes
Knock down: No
SP: 300
Aggro: 241
Level 1
АТК: 1152%
100% Chance of inflicting [Mortal Wound]
Level 10
АТК: 2304%
100% Chance of inflicting [Mortal Wound]
Standing Shot
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.75~13.5m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 187 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.00 ACC: 50 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +8% Ignore DEF: +2% Critical: +9 |
Shoot ATK
A basic standing stance for a rifle. It has both accuracy and speed.
Birdfall
A precision strike at an airborne enemy. Enemies on the ground can't be targeted.
1 airborne enemy within a range of 14m
Casting Time: 0.8 sec.
Cool down: 0 sec.
Duration: 1.5 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Aggro: 122
Level 1
АТК: 567%
Level 10
АТК: 1134%
Blind Flash
Fires flares to reduce enemy accuracy
A range of 3m to 14m / within a 4m radius / up to 15 enemies
Casting Time: 1.333 sec.
Cool down: 0 sec.
Duration: 0.97 sec.
Hits flying: Yes
Knock down: No
SP: 150
Aggro: 0
Level 1
80% chance of Enemy's Accuracy 0 for 11 sec.
Level 10
80% chance of Enemy's Accuracy 0 for 20 sec.
Level 11
80% chance of Enemy's Accuracy 0 for 21 sec.
Level 12
80% chance of Enemy's Accuracy 0 for 22 sec.
Level 13
80% chance of Enemy's Accuracy 0 for 23 sec.
Head Shot
Targets head of enemy with a critical shot.
1 enemy within a range of 14m
Casting Time: 1.9 sec.
Cool down: 10 sec.
Duration: 0.97 sec.
Hits flying: Yes
Knock down: Yes
SP: 200
Aggro: 60
Level 1
АТК: 255%
Level 10
АТК: 509%
Undercovering Fire
Fires bursts of shots into a dense group of enemies.
Up to 6 enemies 9m away and within a 2.5m radius
Casting Time: 0.733 sec.
Cool down: 15 sec.
Duration: 4 sec.
Hits flying: Yes
Knock down: No
SP: 200
Aggro: 45
Precision Strike
Aims carefully at enemies, striking him in a critical area.
1 enemy within a range of 14m
Casting Time: 2.6 sec.
Cool down: 20 sec.
Duration: 0.77 sec.
Hits flying: Yes
Knock down: Yes
SP: 250
Aggro: 84
Level 1
АТК: 375%
Level 10
АТК: 750%
Kneeling Shot
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.5~18m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 187 Bonus ATK: 20% MSPD: 0 MSPD Limit: 1.00 ACC: 60 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +8% Ignore DEF: +2% Critical: +18 |
Shoot ATK
A kneeling stance for the rifle. It has very good accuracy with long range but forces the user to remain immobile while firing.
Charging Shot
Fires an explosive shot that blows enemies away.
1 enemy within a range of 19m
Casting Time: 2 sec.
Cool down: 0 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Aggro: 54
Level 1
АТК: 204%
Level 10
АТК: 408%
None
Pierce
Shoots down the immediate line of enemies.
Up to 8 enemies 19m away and within 5m width
Casting Time: 2.6 sec.
Cool down: 10 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 200
Aggro: 31
Level 1
АТК: 109%
Level 10
АТК: 218%
None
Execution Shooter
A carefully aimed shot that attacks enemies in a critical area.
1 enemy within a range of 20m
Casting Time: 3 sec.
Cool down: 60 sec.
Duration: 2.7 sec.
Hits flying: Yes
Knock down: Yes
SP: 300
Aggro: 166
Level 1
АТК: 759%
Level 10
АТК: 1518%
Flintlock
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.75~15m away Splash: None Hits per attack: 2 Hits flying: Yes Flying: No Consumes Steel Bullet × 2 Regenerate SP: Yes Shooting DMG: -20% Magical DMG: -20% | ASPD: 167 Bonus ATK: 132% MSPD: 1 MSPD Limit: 8.00 ACC: 40 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +15% Ignore DEF: +10% Critical: +17 Penetration: 5+20 Immunity: 10
|
Shoot ATK
An enhanced Standing Shot Stance that amplifies accuracy and attack.
Acquirement Method : You can buy it from Expert Stance shop of Experimental, Guardian with 1 Aquarius Token
Acquirement Level : Expert
Shootdown Shot
A precision strike at an airborne enemy. Enemies on the ground can't be targeted.
1 airborne enemy within a range of 17m
Casting Time: 0.233 sec.
Cool down: 3 sec.
Duration: 1.17 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 165%
Light Armor ATK: 125%
SP: 340
Consumes Steel Bullet × 1
Aggro: 90
Level 1
АТК: 405%
Cancel Invincible skill of enemy
Level 10
АТК: 810%
Cancel Invincible skill of enemy
Swift Shot
Aims and shoots with deadly speed and accuracy.
3 enemies within a range of 16m, 3m radius
Casting Time: 0.367 sec.
Cool down: 6 sec.
Duration: 1.33 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 150%
Light Armor ATK: 115%
Heavy Armor ATK: 95%
SP: 340
Consumes Steel Bullet × 1
Aggro: 57
Penetration Shot
Shoots down the immediate line of enemies.
Up to 6 enemies 15m away and within 9m width
Casting Time: 0.867 sec.
Cool down: 8 sec.
Duration: 1.2 sec.
Hits flying: Yes
Knock down: Yes
SP: 440
Consumes Steel Bullet × 1
Aggro: 34
Level 1
АТК: 242%
Damage x2 when used against enemies casting (damage x4 to monsters)
Level 10
АТК: 484%
Damage x2 when used against enemies casting (damage x4 to monsters)
Target Check
Confirms the enemy you are going to attack.
Up to 6 enemies 15m away and within 8m radius
Casting Time: Instant
Cool down: 10 sec.
Duration: 0.87 sec.
Hits flying: Yes
Knock down: No
SP: 650
Consumes Ancient Star Orb × 3
Aggro: 0
Level 1
100% chance of Enemy's [Expose] for 7 sec.
Enemy's Shoot Damage: +14%
Level 10
100% chance of Enemy's [Expose] for 25 sec.
Enemy's Shoot Damage: +50%
Level 11
100% chance of Enemy's [Expose] for 27 sec.
Enemy's Shoot Damage: +54%
MOVE SPD -20%
A.R. : -1
D.R. : -2
ATK : -10%
DEF : -30
Level 12
100% chance of Enemy's [Expose] for 29 sec.
Enemy's Shoot Damage: +58%
MOVE SPD -20%
A.R. : -1
D.R. : -2
ATK : -10%
DEF : -30
Level 13
100% chance of Enemy's [Expose] for 31 sec.
Enemy's Shoot Damage: +62%
MOVE SPD -20%
A.R. : -1
D.R. : -2
ATK : -10%
DEF : -30
Accuracy Shot
Adopts a stable pose and shoots the enemy.
1 enemy within a range of 17m
Casting Time: 1.5 sec.
Cool down: 18 sec.
Duration: 1.3 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 150%
Light Armor ATK: 140%
Heavy Armor ATK: 80%
SP: 540
Consumes Steel Bullet × 1
Aggro: 108
Level 1
АТК: 165%
50% chance of inflicting [Slow] on enemy
Cancel Invincible skill of enemy
Skill activates when re-cast during casting
Increases knockdown range and knockdown time damage in proportion to casting time
DMG increases additionally when casting to maximum
Level 10
АТК: 330%
50% chance of inflicting [Slow] on enemy
Cancel Invincible skill of enemy
Skill activates when re-cast during casting
Increases knockdown range and knockdown time damage in proportion to casting time
DMG increases additionally when casting to maximum
Punisher
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.75~15m away Splash: None Hits per attack: 3 Hits flying: Yes Flying: No Consumes Steel Bullet × 3 Regenerate SP: Yes Physical DMG: +10% Magical DMG: -25% | ASPD: 237 Bonus ATK: 239.85% MSPD: 1 MSPD Limit: 8.00 ACC: 0 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +13% Ignore DEF: +6% Critical: +15 Penetration: 30 Immunity: 5
|
Shoot ATK
The stance of using both rifle and pistol freely.
Acquirement Method : The Clock Tower Mission
Acquirement Level : Expert
Overrange Shot
Target an object at a long distance to shoot.
To 1 enemy within a range of 25m
Casting Time: 1.5 sec.
Cool down: 8 sec.
Duration: 1.3 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 130%
Light Armor ATK: 130%
SP: 250
Consumes Steel Bullet × 2
Aggro: 50
Level 1
АТК: 681.4%
100% Chance of inflicting [Mortal Wound]
Level 10
АТК: 1362%
100% Chance of inflicting [Mortal Wound]
Zero Defect
Shoot at the weakness of an enemy with perfect precision.
1 enemy within a range of 16m
Casting Time: 2 sec.
Cool down: 8 sec.
Duration: 1.767 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 120%
Light Armor ATK: 140%
SP: 250
Consumes Steel Bullet × 2
Aggro: 100
Level 1
АТК: 134.4%
100% chance of inflicting [Critical Wound]
Reusing during casting triggers the skill
DMG increases in proportion to casting time
Additional DMG increases when casting to maximum
Level 10
АТК: 268%
100% chance of inflicting [Critical Wound]
Reusing during casting triggers the skill
DMG increases in proportion to casting time
Additional DMG increases when casting to maximum
Wild Shot
Combine the force of your pistol and rifle to shoot the enemy masses.
A range of 2m to 10m / within a 4m radius / up to 6 enemies
Casting Time: 1.233 sec.
Cool down: 24 sec.
Duration: 4.5 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 120%
Light Armor ATK: 140%
Heavy Armor ATK: 80%
SP: 350
Consumes Steel Bullet × 10
Aggro: 250
Mark
Decrease aiming time so much by recognizing target enemy in advance
Self-buff
Casting Time: Instant
Cool down: 60 sec.
Duration: 2.1 sec.
Hits flying: Yes
Knock down: No
SP: 500
Consumes Ancient Star Orb × 5
Aggro: 0
Level 1
Duration 10 sec
Casting Time -2%
Chance to [Marking] enemy by normal attack
To [Marked] monster, shooting damage +1%, DEF -1
100% chance to inflict shooting skill critical on [Marked] PC
Level 10
Duration 100 sec
Casting Time -20%
Chance to [Marking] enemy by normal attack
To [Marked] monster, shooting damage +10%, DEF -10
100% chance to inflict shooting skill critical on [Marked] PC
Level 11
Duration 110 sec
Casting Time -22%
Chance to [Marking] enemy by normal attack
A.R. +1
To [Marked] monster, shooting damage +11%, DEF -11, D.R. -1
100% chance to inflict shooting skill critical on [Marked] PC
Level 12
Duration 120 sec
Casting Time -24%
Chance to [Marking] enemy by normal attack
A.R. +1
To [Marked] monster, shooting damage +12%, DEF -12, D.R. -1
100% chance to inflict shooting skill critical on [Marked] PC
Level 13
Duration 130 sec
Casting Time -26%
Chance to [Marking] enemy by normal attack
A.R. +1
To [Marked] monster, shooting damage +13%, DEF -13, D.R. -1
100% chance to inflict shooting skill critical on [Marked] PC
Overwhelming Shot
Breaks the will of enemy to fight with a knockdown shoot.
Up to 5 enemies 15m away and within 7m width
Casting Time: 1.133 sec.
Cool down: 25 sec.
Duration: 3.733 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 130%
Light Armor ATK: 140%
SP: 500
Consumes Steel Bullet × 10
Aggro: 358
Level 1
АТК: 778.92%
Level 10
АТК: 1557%
Heavy Stinger
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.75~18m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Consumes Metal Shell Ammo × 1 Regenerate SP: Yes Shooting DMG: -20% Magical DMG: -20% | ASPD: 200 Bonus ATK: 600% MSPD: 1 MSPD Limit: 8.00 ACC: 50 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | Critical: +15 Penetration: 10+20 Immunity: 5
|
Shoot ATK
Caisse's exclusive stance which uses Large Caliber Rifle. The shooting speed is slow due to its metal shell ammo and a long gunbarrel but it has tremendous destructive power.
Skills can't be used for 20 seconds during normal attacks or skill use in [Overheating] over level 140.
Acquirement Method : Tigress Prison Raid
Acquirement Level : Expert
Stinger Shot
Shoots a bullet deeply on a far away enemy. Level of [Overheating] is increased by 5 in its use.
1 enemy within a range of 22m
Casting Time: 1.2 sec.
Cool down: 10 sec.
Duration: 2.5 sec.
Hits flying: Yes
Knock down: Yes
SP: 250
Consumes Metal Shell Ammo × 1
Aggro: 50
Level 1
АТК: 140%
Increases level of [Overheating] by 5.
Level 10
АТК: 280%
Increases level of [Overheating] by 5.
Smoke Screen
Throws a grenade quickly to wrap enemy in flames. Smoke remains at the place where the grenade exploded and PC inside the smoke can see nothing in front for a while.
Up to 5 enemies 10m away and within a 5m radius
Casting Time: Instant
Cool down: 25 sec.
Duration: 1.7 sec.
Hits flying: Yes
Knock down: No
SP: 300
Consumes Ancient Star Orb × 2
Aggro: 20
Level 1
АТК: 80%
Creates Smoke Screen at a targeted location for 8 sec. There is a 100% chance of inflicting [Sight Block] on PC in Smoke Screen.
Level 10
АТК: 160%
Creates Smoke Screen at a targeted location for 8 sec. There is a 100% chance of inflicting [Sight Block] on PC in Smoke Screen.
Over Limit
Rapidly increases ATK SPD by maximizing performance of Large Caliber Rifle for a while. Level of [Overheating] is increased by 20 once the effect has disappeared.
Self-buff
Casting Time: Instant
Cool down: 30 sec.
Duration: 1 sec.
Hits flying: Yes
Knock down: No
SP: 200
Consumes Ancient Star Orb × 3
Aggro: 0
Level 1
Duration 4 sec
ATK +2%
Critical DMG +5%
ATK speed reaches max.
ATK to monsters +2%
Casting time -2%
Level 10
Duration 40 sec
ATK +20%
Critical DMG +50%
ATK speed reaches max.
ATK to monsters +20%
Casting time -20%
Level 11
Duration 44 sec
ATK +22%
Critical DMG +55%
ATK speed reaches max.
ATK to monsters +22%
Casting time -22%
Level 12
Duration 48 sec
ATK +24%
Critical DMG +60%
ATK speed reaches max.
ATK to monsters +24%
Casting time -24%
Level 13
Duration 52 sec
ATK +26%
Critical DMG +65%
ATK speed reaches max.
ATK to monsters +26%
Casting time -26%
Cluster Bullet
Shoots spreading bullets straightly. Level of [Overheating] is increased by 10 in use.
Up to 6 enemies 20m away and within 6m width
Casting Time: 1.5 sec.
Cool down: 20 sec.
Duration: 1.2 sec.
Hits flying: Yes
Knock down: Yes
SP: 400
Consumes Metal Shell Ammo × 1
Aggro: 45
Level 1
АТК: 180%
80% chance of inflicting [Burn] on enemy
Level of [Overheating] is increased by 10 once it hits the enemy.
Level 10
АТК: 360%
80% chance of inflicting [Burn] on enemy
Level of [Overheating] is increased by 10 once it hits the enemy.
Bust Grenade
Throws a grenade and shoot it to scatter the fragments. Level of [Overheating]is increased by 15 in use.
Up to 8 enemies 13m away and within 6m radius
Casting Time: 2.2 sec.
Cool down: 25 sec.
Duration: 2.1 sec.
Hits flying: Yes
Knock down: Yes
SP: 500
Consumes Metal Shell Ammo × 1
Aggro: 60
Level 1
АТК: 210%
100% chance of inflicting [Burn] on enemy
Level of [Overheating] is increased by 15 once hits enemy.
Level 10
АТК: 420%
100% chance of inflicting [Burn] on enemy
Level of [Overheating] is increased by 15 once hits enemy.