Rob Clemens
Basic Character Information
STR 30 AGI 70
HP 40 DEX 80
INT 50 SEN 50
Total stat points: 320
Starting Level: 100
After losing his father to Sniper Bernelli, Rob tries to force his way into Kielce in revenge for Bristia, but is thwarted by Stratavista. He is captured by Violakea and sent back to homeland, where he joins the Stratavista. In 1540, he receives a secret order and begins to search for Truman's doppelganger, but gradually realizes Stratavista's true identity.
Rob Clemens Card
Rob Clemens Character Card. Select [Create a Character] in [Barracks] to add the character to your Family.
Starting Equipment
Crecemento Coat,
Crecemento Rifle
Character Buff
[ATK] Level 1
Lock On
Sends the longbill 'Johnny' to disorientate the target's vision, making them vulnerable to shooting and enhancing your combat ability.
1 enemy within maximum 30m range
Casting Time: 1.033 sec.
Cool down: 15 sec.
Duration: 0.533 sec.
SP: 600
Ancient Star Orb × 10
Level 10
[Lock On] activates and [Disorientation] applied to the enemy when accurately hit
[Lock On]
Duration : 30 seconds
A.R. +1
Additional ATK against PC +10%
Physical PEN +extra [DEX] * 0.1
[Disorientation]
Duration : 30 seconds
Shooting DMG received +10%
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Rifle | Blood Academic, Chaser Sniping |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Blood Academic
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1~15m away Splash: None Hits per attack: 3 Hits flying: Yes Flying: No Consumes Steel Bullet × 3 Regenerate SP: Yes Physical DMG: +20% Magical DMG: -20% | ASPD: 230 Bonus ATK: 450% MSPD: 1 MSPD Limit: 8.00 ACC: 25 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | Ignore DEF: +5% Critical: +25 Penetration: 20+15 Immunity: 5+5
|
Shoot ATK
Rob's special shooting stance that combined the marksmanship of Vespagnola cadets with the tactics of the Blood Navy
Bloody Shutdown Shot
Fires a highly damaging aimed shot at flying enemies. Has a chance to knock the target to the ground for a period of time. Ground-type enemies are not harmed.
1 airborne enemy within a range of 20m
Casting Time: 0.433 sec.
Cool down: 2.5 sec.
Duration: 1.366 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 165%
Light Armor ATK: 125%
SP: 300
Consumes Steel Bullet × 1
Aggro: 100
Bloody Undercover
Shoot irregular covering fire on enemy concentrations to disorientate them.
Max. range of 3m to 10m / within a 2.5m radius / up to 7 enemies
Casting Time: 0.866 sec.
Cool down: 12 sec.
Duration: 4.033 sec.
Hits flying: Yes
Knock down: Yes
SP: 200
Consumes Steel Bullet × 15
Aggro: 100
Bloody Grenade Shot
Throw a grenade on the designated ground and fire at enemies who dodge it.
Max range 9m / within a 4m radius / up to 6 enemies
Casting Time: 1.533 sec.
Cool down: 20 sec.
Duration: 2.033 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 120%
Light Armor ATK: 110%
SP: 600
Consumes Steel Bullet × 20
Aggro: 150
Bloody Support Shot
Shoots 1 target 3 times.
1 enemy within a range of 15m
Casting Time: 0.8 sec.
Cool down: 12 sec.
Duration: 2.1 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 75%
Light Armor ATK: 125%
Heavy Armor ATK: 75%
SP: 750
Consumes Steel Bullet × 2
Aggro: 200
Level 1
АТК: 1800%
Skill DMG up to x2.2 in proportion to the distance
Level 10
АТК: 3600%
Skill DMG up to x2.2 in proportion to the distance
Bloody Armor Break Shot
Fires a deadly bullet at the target.
1 enemy within a range of 15m
Casting Time: 1.033 sec.
Cool down: 25 sec.
Duration: 1.366 sec.
Hits flying: Yes
Knock down: Yes
Light Armor ATK: 150%
Heavy Armor ATK: 75%
SP: 800
Consumes Steel Bullet × 1
Aggro: 250
Level 1
АТК: 1550%
40% chance of inflicting [Armor Break] on enemy PC
Ignores Abnormal Status RES
Apply [Marking] on enemy under [Disorientation] when accurately hit
Level 10
АТК: 3100%
40% chance of inflicting [Armor Break] on enemy PC
Ignores Abnormal Status RES
Apply [Marking] on enemy under [Disorientation] when accurately hit
Chaser Sniping
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1~25m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes Physical DMG: +20% Magical DMG: -10% Debuff RES: -10% | ASPD: 833 Bonus ATK: 350% MSPD: 1 MSPD Limit: 8.00 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 20 | Ignore DEF: +5% Critical: +15 Penetration: 15+15 Immunity: 5+5
|
Shoot ATK
Rob's long-range sniping skills which made him one of the best snipers in Stratavista. However, basic attacks can not be used.
On the Run
You become stealth for a short period of time, increasing your movement speed. When stealth is lifted, your D.R. increases and all damage received is reduced.
Self-buff
Casting Time: Instant
Cool down: 30 sec.
Duration: 2.8 sec.
Hits flying: No
Knock down: No
SP: 700
Consumes Ancient Star Orb × 30
Aggro: 0
Level 1
[Sniper's Run] applied upon casting
[Sniper's Endurance] applied when [Sniper's Run] is removed
[Sniper's Run]
Duration : 10 seconds
Hiding status
MOVE SPD +30%
[Sniper's Endurance]
Duration : 10 seconds
All DMG received -1%
Level 10
[Sniper's Run] applied upon casting
[Sniper's Endurance] applied when [Sniper's Run] is removed
[Sniper's Run]
Duration : 10 seconds
Hiding status
MOVE SPD +30%
[Sniper's Endurance]
Duration : 10 seconds
All DMG received -10%
Level 11
[Sniper's Run] applied upon casting
[Sniper's Endurance] applied when [Sniper's Run] is removed
[Sniper's Run]
Duration : 10 seconds
Hiding status
MOVE SPD +30%
[Sniper's Endurance]
Duration : 10 seconds
All DMG received -11%
Level 12
[Sniper's Run] applied upon casting
[Sniper's Endurance] applied when [Sniper's Run] is removed
[Sniper's Run]
Duration : 10 seconds
Hiding status
MOVE SPD +30%
[Sniper's Endurance]
Duration : 10 seconds
All DMG received -12%
Level 13
[Sniper's Run] applied upon casting
[Sniper's Endurance] applied when [Sniper's Run] is removed
[Sniper's Run]
Duration : 10 seconds
Hiding status
MOVE SPD +30%
[Sniper's Endurance]
Duration : 10 seconds
All DMG received -13%
Evasive Movement
Utilize smoke and fire to confuse enemies, then retreat quickly.
Up to 5 enemies 12m away and within a 4m radius
Casting Time: Instant
Cool down: 30 sec.
Duration: 2.566 sec.
Hits flying: Yes
Knock down: Yes
SP: 800
Consumes Ancient Star Orb × 30
Aggro: 50
Level 1
АТК: 412%
[Doubletime] applied when accurately hit
100% chance of inflicting [Sight Block] on enemy PC
[Doubletime]
Duration : 4 seconds
MOVE SPD +7%
MOVE SPD Limit +0.70
Melee/Shooting DMG received -20%
Level 10
АТК: 824%
[Doubletime] applied when accurately hit
100% chance of inflicting [Sight Block] on enemy PC
[Doubletime]
Duration : 13 seconds
MOVE SPD +25%
MOVE SPD Limit +2.50
Melee/Shooting DMG received -20%
Level 11
АТК: 906%
[Doubletime] applied when accurately hit
100% chance of inflicting [Sight Block] on enemy PC
[Doubletime]
Duration : 14 seconds
MOVE SPD +27%
MOVE SPD Limit +2.70
Melee/Shooting DMG received -20%
Level 12
АТК: 988%
[Doubletime] applied when accurately hit
100% chance of inflicting [Sight Block] on enemy PC
[Doubletime]
Duration : 15 seconds
MOVE SPD +29%
MOVE SPD Limit +2.90
Melee/Shooting DMG received -20%
Level 13
АТК: 988%
[Doubletime] applied when accurately hit
100% chance of inflicting [Sight Block] on enemy PC
[Doubletime]
Duration : 16 seconds
MOVE SPD +31%
MOVE SPD Limit +3.10
Melee/Shooting DMG received -20%
Wild Breathing
Maximize the sniping efficiency by using the breathing techniques taught from the wild.
Self-buff
Casting Time: Instant
Cool down: 0 sec.
Duration: 2.2 sec.
Hits flying: No
Knock down: No
SP: 250
Consumes Ancient Star Orb × 15
Aggro: 0
Level 1
Duration : 60 seconds
[Ready to Shoot I]
Additional ATK against PC +5%
Apply [Nullify Defense] on enemy under [Disorientation] when skills except [Evasive Movement] is accurately hit
[Ready to Shoot II]
Additional ATK against PC +5%
Apply [Nullify Attack] on enemy under [Disorientation] when skills except [Evasive Movement] is accurately hit
Change to a different stance when the skill is reused
Level 10
Duration : 60 seconds
[Ready to Shoot I]
Additional ATK against PC +5%
Apply [Nullify Defense] on enemy under [Disorientation] when skills except [Evasive Movement] is accurately hit
[Ready to Shoot II]
Additional ATK against PC +5%
Apply [Nullify Attack] on enemy under [Disorientation] when skills except [Evasive Movement] is accurately hit
Change to a different stance when the skill is reused
Diabolic Sniping
Snipe enemies from behind cover for a lethal shot.
To 1 enemy within a range of 25m
Casting Time: 2.033 sec.
Cool down: 16 sec.
Duration: 1.033 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 110%
Light Armor ATK: 110%
Heavy Armor ATK: 70%
SP: 600
Consumes Ancient Star Orb × 20
Aggro: 100
Level 1
АТК: 1339%
Ignore 20% of enemy DEF
[Doubletime] level 8 when accurately hit
During [Ready to Shoot I] state, applies [Nullify Defense] on enemy under [Disorientation] (50% chance against PC)
During [Ready to Shoot II] state, applies [Nullify Attack] on enemy under [Disorientation] (50% chance against PC)
Level 10
АТК: 2678%
Ignore 20% of enemy DEF
[Doubletime] level 8 when accurately hit
During [Ready to Shoot I] state, applies [Nullify Defense] on enemy under [Disorientation] (50% chance against PC)
During [Ready to Shoot II] state, applies [Nullify Attack] on enemy under [Disorientation] (50% chance against PC)
Soul Breaker
Inflicts more pain than death by hitting targets at very long range.
1 enemy within a range of 30m
Casting Time: 3.033 sec.
Cool down: 18 sec.
Duration: 1.366 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 70%
Light Armor ATK: 70%
Heavy Armor ATK: 150%
SP: 800
Consumes Ancient Star Orb × 25
Aggro: 100
Level 1
АТК: 1374%
Ignore 25% of enemy DEF
Ignore BLK
Ignore 1/2 of enemy shield DEF
Remove Invincibility
Skill DMG up to x3 against enemies within 20m range in proportion to the distance
During [Ready to Shoot I] state, applies [Nullify Defense] on enemy under [Disorientation] (The closer you are, the higher the chance against PC)
During [Ready to Shoot II] state, applies [Nullify Attack] on enemy under [Disorientation] (The closer you are, the higher the chance against PC)
20% chance of inflicting [Critical Wound] on enemy
Enemies cannot be killed
Level 10
АТК: 2748%
Ignore 25% of enemy DEF
Ignore BLK
Ignore 1/2 of enemy shield DEF
Remove Invincibility
Skill DMG up to x3 against enemies within 20m range in proportion to the distance
During [Ready to Shoot I] state, applies [Nullify Defense] on enemy under [Disorientation] (The closer you are, the higher the chance against PC)
During [Ready to Shoot II] state, applies [Nullify Attack] on enemy under [Disorientation] (The closer you are, the higher the chance against PC)
20% chance of inflicting [Critical Wound] on enemy
Enemies cannot be killed