Emilia the Sage
Basic Character Information

STR 40 AGI 50
HP 40 DEX 50
INT 80 SEN 60
Total stat points: 320
Starting Level: 40
She is searching for her father. Her abilities include First-Aid and ESP, and her exclusive skill is 'Healing.'
Emilia the Sage Card
A magical card of [Emilia]. It has more capabilities than the ordinary Emilia. Select [Create a Character] in [Barrack] to add it to the list.
Starting Equipment
Experimental Coat,
Experimental Rod
Character Buff
[INT] Level 1

Healing
Restores a small amount of HP of a character.
1 Appointed Character
Casting Time: 0 sec.
Cool down: 0 sec.
Duration: 1.5 sec.
SP: 25
Ancient Star Orb × 4
Level 10
None
Category | Usable Equipment |
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Stances
Equipped Items | Available Stances | |
---|---|---|
None | ![]() ![]() ![]() ![]() | First Aid, Fortitudo, ESP, Incantation |
Rod | ![]() ![]() ![]() ![]() ![]() | Psychokinesis, ESP, Incantation, Levitation, Darkness |
Rosario | ![]() ![]() ![]() ![]() | First Aid, Fortitudo, Tactical Assistance, Enhanced Tactics |
First Aid
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.1~1m away Splash: None Hits per attack: 1 Flying: No Regenerate SP: Yes | ASPD: 150 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 5 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 20 | Evasion: +5 |

Etc ATK
A healing stance which allows the user to heal HP and cure abnormal conditions.
1.
None
2.
Recover
Cure various abnormal disease that might afflict team members.
Family and Squad members within a range of 10m
Casting Time: Instant
Cool down: 0 sec.
Duration: 1.5 sec.
Hits flying: Yes
Knock down: No
SP: 25
Consumes Mithridart × 1
Aggro: 0
3.
Resuscitation
Heals a character who is incapable of combat.
An ally incapable of combat
Casting Time: Instant
Cool down: 0 sec.
Duration: 1.5 sec.
Hits flying: No
Knock down: No
SP: 25
Consumes Resurrect Potion × 1
Aggro: 0
Level 1
Restores HP by 5% after resurrection
Level 10
Restores HP by 50% after resurrection
Level 11
Restores HP by 55% after resurrection
Level 12
Restores HP by 60% after resurrection
Level 13
Restores HP by 65% after resurrection
4.
Cure All
Restores HP of an ally by large amount.
1 Appointed Character
Casting Time: Instant
Cool down: 0 sec.
Duration: 1.5 sec.
Hits flying: Yes
Knock down: No
SP: 50
Consumes Healing Liquor × 1
Aggro: 0
Level 1
Level 10
5.
Mass Cure
Fully recover HP of all team members.
Family members within a range of 10m
Casting Time: Instant
Cool down: 0 sec.
Duration: 1.5 sec.
Hits flying: Yes
Knock down: No
SP: 100
Consumes Healing Potion × 3
Aggro: 0
Level 1
Level 10
Fortitudo
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.1~1m away Splash: None Hits per attack: 1 Flying: No Regenerate SP: Yes | ASPD: 150 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 5 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 20 | Evasion: +5 |

Etc ATK
A stance which allows the use of Buffs on allies.
1.
Intensify
Increases attack of allies.
Family and Squad members within a range of 10m
Casting Time: 1.133 sec.
Cool down: 0 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 100
Aggro: 0
Squad Buff Point: 1
Level 1
Duration 330 sec
ATK +6%
Level 10
Duration 600 sec
ATK +15%
Level 11
Duration 630 sec
ATK +16%
A.R. +1
Level 12
Duration 660 sec
ATK +17%
A.R. +1
Level 13
Duration 690 sec
ATK +18%
A.R. +1
2.
None
3.
Fortify
Increases the maximum HP of allies. Can't be used in conjunction with [Acceleration].
Family and Squad members within a range of 10m
Casting Time: 1.133 sec.
Cool down: 0 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 100
Aggro: 0
Squad Buff Point: 1
Level 1
Duration 330 sec
Max HP +11%
Level 10
Duration 600 sec
Max HP +20%
Level 11
Duration 630 sec
Max HP +21%
D.R. +1
Level 12
Duration 660 sec
Max HP +22%
D.R. +1
Level 13
Duration 690 sec
Max HP +23%
D.R. +1
4.
Acceleration
Increases the attack speed and MOVE SPD of allies. Can't be used in conjunction with [Fortify].
Family and Squad members within a range of 10m
Casting Time: 1.133 sec.
Cool down: 0 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 100
Aggro: 0
Squad Buff Point: 1
Level 1
Duration 330 sec
ATK SPD +6%
MOVE SPD +6%
Level 10
Duration 600 sec
ATK SPD +20%
MOVE SPD +20%
Level 11
Duration 630 sec
ATK SPD +21%
MOVE SPD +21%
Level 12
Duration 660 sec
ATK SPD +23%
MOVE SPD +23%
Level 13
Duration 690 sec
ATK SPD +24%
MOVE SPD +24%
5.
Meditation
Improves the HP and SP recovery of allies.
Family and Squad members within a range of 10m
Casting Time: 1.133 sec.
Cool down: 0 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 100
Aggro: 0
Squad Buff Point: 1
Level 1
Duration 330 sec
HP recovery +12
SP recovery +6
Level 10
Duration 600 sec
HP recovery +30
SP recovery +15
Level 11
Duration 630 sec
HP recovery +32
SP recovery +16
Level 12
Duration 660 sec
HP recovery +34
SP recovery +17
Level 13
Duration 690 sec
HP recovery +36
SP recovery +18
ESP
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1~10m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 170 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.00 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 25 |

Magic ATK
A magical stance for spiritual power. It focuses mainly on defensive Buff.
1.
Spiritual Shield
Grants pychokinetic protection to allies.
All allies within a range of 12m
Casting Time: 1 sec.
Cool down: 0 sec.
Duration: 1.1 sec.
Hits flying: Yes
Knock down: No
SP: 60
Aggro: 0
Squad Buff Point: 1
Level 1
Duration 165 sec
Abnormal State RES +17
Mental RES +11
Level 10
Duration 300 sec
Abnormal State RES +35
Mental RES +20
Level 11
Duration 315 sec
Abnormal State RES +37
Mental RES +21
Level 12
Duration 330 sec
Abnormal State RES +39
Mental RES +22
Level 13
Duration 345 sec
Abnormal State RES +41
Mental RES +23
2.
Anti-Magic Shell
Grants powerful elemental protection to nearby friendly forces.
All allies within a range of 12m
Casting Time: 1 sec.
Cool down: 0 sec.
Duration: 1.1 sec.
Hits flying: Yes
Knock down: No
SP: 90
Aggro: 0
Squad Buff Point: 1
Level 1
Duration 165 sec
Fire RES +11
Ice RES +11
Lightning RES +11
Level 10
Duration 300 sec
Fire RES +20
Ice RES +20
Lightning RES +20
Level 11
Duration 315 sec
Fire RES +21
Ice RES +21
Lightning RES +21
Level 12
Duration 330 sec
Fire RES +22
Ice RES +22
Lightning RES +22
Level 13
Duration 345 sec
Fire RES +23
Ice RES +23
Lightning RES +23
3.
Protection Field
Grants a powerful defensive field to friendly forces. However you can't use items.
1 Appointed Character
Casting Time: 1 sec.
Cool down: 0 sec.
Duration: 1.1 sec.
Hits flying: Yes
Knock down: No
SP: 120
Aggro: 0
Level 1
Duration : 18 sec
DEF +53
Level 10
Duration : 45 sec
DEF +80
Level 11
Duration : 48 sec
DEF +83
D.R. +1
Level 12
Duration : 51 sec
DEF +86
D.R. +1
Level 13
Duration : 54 sec
DEF +89
D.R. +1
4.
None
5.
Dispel Magic
Removes all buffs and curses on team members and on all enemies around you and decreases SP Recovery for a while.
Within 6m around Max 15 enemies
Casting Time: 2.633 sec.
Cool down: 20 sec.
Duration: 1.63 sec.
Hits flying: Yes
Knock down: No
SP: 180
Consumes Magical Orb × 2
Aggro: 0
Level 1
Removes all buffs/curses
Reduces SP Recovery, Duration 4.4 sec
Level 10
Removes all buffs/curses
Reduces SP Recovery, Duration 8 sec
Level 11
Removes all buffs/curses
Reduces SP Recovery, Duration 8.4 sec
Level 12
Removes all buffs/curses
Reduces SP Recovery, Duration 8.8 sec
Level 13
Removes all buffs/curses
Reduces SP Recovery, Duration 9.2 sec
Incantation
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1~10m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 170 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.00 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 30 |

Magic ATK
An advanced magic stance that is composed primarily of defensive buffs.
Acquirement Level: Veteran auto aquirement
1.
Magic Barrier
Casts a shield over the team which protects them from magical attacks. Increase Magical RES.
All allies within a range of 12m
Casting Time: 0.5 sec.
Cool down: 0 sec.
Duration: 1.63 sec.
Hits flying: Yes
Knock down: No
SP: 100
Consumes Magical Orb × 1
Aggro: 0
Squad Buff Point: 30
Level 1
Duration 105 sec
3% Chance to ignore magic attacks
Fire/Ice/Lightning RES +1
Level 10
Duration 240 sec
30% Chance to ignore magic attacks
Fire/Ice/Lightning RES +10
Level 11
Duration 255 sec
33% Chance to ignore magic attacks
Fire/Ice/Lightning RES +11
Level 12
Duration 270 sec
36% Chance to ignore magic attacks
Fire/Ice/Lightning RES +12
Level 13
Duration 285 sec
39% Chance to ignore magic attacks
Fire/Ice/Lightning RES +13
2.
Ignore Harm
Casts a shield over the team which gives them immunity against debuffs. Increases Abnormal State RES a bit.
All allies within a range of 12m
Casting Time: 0.5 sec.
Cool down: 0 sec.
Duration: 1.63 sec.
Hits flying: Yes
Knock down: No
SP: 150
Consumes Magical Orb × 1
Aggro: 0
Squad Buff Point: 1
Level 1
Duration 105 sec
5% chance to ignore debuff attacks of enemy
Mental/Abnormal State RES +1
Level 10
Duration 240 sec
50% chance to ignore debuff attacks of enemy
Mental/Abnormal State RES +10
Level 11
Duration 255 sec
55% chance to ignore debuff attacks of enemy
Mental/Abnormal State RES +11
Level 12
Duration 270 sec
60% chance to ignore debuff attacks of enemy
Mental/Abnormal State RES +12
Level 13
Duration 285 sec
65% chance to ignore debuff attacks of enemy
Mental/Abnormal State RES +13
3.
None
4.
Invulnerable
Casts a shield over an ally that protects him from all attacks. Prohibits item usage.
1 Appointed Character
Casting Time: 0.5 sec.
Cool down: 20 sec.
Duration: 1.63 sec.
Hits flying: Yes
Knock down: No
SP: 250
Consumes Magical Orb × 3
Aggro: 0
Level 1
Duration: 3 seconds
Apply [Invincible] when used
ATK -20%
Skill DMG -95%
SP is continuously reduced to 0
Item can not be used
Level 10
Duration: 12 seconds
Apply [Invincible] when used
D.R. +1
ATK -20%
Skill DMG -95%
SP is continuously reduced to 0
Item can not be used
Level 11
Duration: 13 seconds
Apply [Invincible] when used
D.R. +1
ATK -20%
Skill DMG -95%
SP is continuously reduced to 0
Item can not be used
Level 12
Duration: 14 seconds
Apply [Invincible] when used
D.R. +1
ATK -20%
Skill DMG -95%
SP is continuously reduced to 0
Item can not be used
Level 13
Duration: 15 seconds
Apply [Invincible] when used
D.R. +1
ATK -20%
Skill DMG -95%
SP is continuously reduced to 0
Item can not be used
5.
Howling of Heaven
A thundering roar from the skies that sends enemies into a state of panic.
All enemies within a range of 8m
Casting Time: 2.633 sec.
Cool down: 30 sec.
Duration: 1.63 sec.
Hits flying: Yes
Knock down: No
SP: 300
Consumes Magical Orb × 5
Aggro: 0
Level 1
100% chance to send enemy into Panic status for 5.5 sec.
Level 10
100% chance to send enemy into Panic status for 10 sec.
Level 11
100% chance to send enemy into Panic status for 10.5 sec.
Level 12
100% chance to send enemy into Panic status for 11 sec.
Level 13
100% chance to send enemy into Panic status for 11.5 sec.
Psychokinesis
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1~10m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 170 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.00 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 |

Magic ATK
A magical stance for physical power. The attack and assistance spells within this stance are well balanced.
1.
Strike Back
Blows an enemy away with a powerful psychokinetic attack.
1 enemy within a range of 10m
Casting Time: 1.8 sec.
Cool down: 0 sec.
Duration: 1.6 sec.
Hits flying: Yes
Knock down: Yes
SP: 60
Aggro: 84
Level 1
АТК: 358%
Level 10
АТК: 716%
2.
None
3.
Web
Forces all enemies within a certain range to be pinned to the ground and immobilized
Up to 6 enemies 5.5m away and within a 4m radius
Casting Time: 1 sec.
Cool down: 15 sec.
Duration: 1.1 sec.
Hits flying: Yes
Knock down: No
SP: 120
Aggro: 0
Level 1
80% chance to [Immobilize] enemy for 3 sec.
Level 10
80% chance to [Immobilize] enemy for 12 sec.
Level 11
80% chance to [Immobilize] enemy for 13 sec.
Level 12
80% chance to [Immobilize] enemy for 14 sec.
Level 13
80% chance to [Immobilize] enemy for 15 sec.
4.
Earthquake
Throws enemies violently into the air by creating a powerful earthquake.
A range of 3.5m to 7.5m / within a 5m radius / up to 8 enemies
Casting Time: 1.633 sec.
Cool down: 12 sec.
Duration: 1.67 sec.
Hits flying: No
Knock down: Yes
SP: 150
Consumes Magical Orb × 1
Aggro: 64
Level 1
АТК: 216%
Level 10
АТК: 432%
5.
Apocalypse
Concentrates all dark energy in the area into a powerful attack that consumes everything in its path.
A range of 3.5m to 10m / within a 7.5m radius / up to 10 enemies
Casting Time: 2.633 sec.
Cool down: 22.5 sec.
Duration: 1.63 sec.
Hits flying: Yes
Knock down: No
SP: 180
Consumes Magical Orb × 1
Aggro: 43
Level 1
АТК: 157%
100% chance to make enemy unable to skill for 20 sec.
Level 10
АТК: 314%
100% chance to make enemy unable to skill for 20 sec.
Level 11
АТК: 345%
100% chance to make enemy unable to skill for 20 sec.
Enemy's D.R. -1
Levitation
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 3 enemies Range: 1.5~12m away Splash: 100% DMG within 2m range Hits per attack: 1 Hits flying: Yes Flying: Yes Regenerate SP: No | ASPD: 170 Bonus ATK: 0% MSPD: 1.25 MSPD Limit: 10.00 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 |

Magic ATK
The ultimate stance for a wizard. It allows the user to fight airborne, but at a constant depletion of SP.
1.
Reverse
Immobilize enemies by suspending them in the air.
A range of 2.5m to 11.5m / within a 4m radius / up to 6 enemies
Casting Time: 1.867 sec.
Cool down: 15 sec.
Duration: 1.73 sec.
Hits flying: No
Knock down: No
SP: 60
Aggro: 0
Level 1
80% chance to [Immobilize] enemy for 3 sec.
Level 10
80% chance to [Immobilize] enemy for 12 sec.
Level 11
80% chance to [Immobilize] enemy for 13 sec.
Level 12
80% chance to [Immobilize] enemy for 14 sec.
Level 13
80% chance to [Immobilize] enemy for 15 sec.
2.
None
3.
Photon Splash
Fires a series of Psychokinetic blasts.
A range of 2m to 12m / within a 5m radius / up to 10 enemies
Casting Time: 1.867 sec.
Cool down: 12 sec.
Duration: 1.73 sec.
Hits flying: Yes
Knock down: No
Heavy Armor ATK: 110%
SP: 240
Consumes Magical Orb × 3
Aggro: 72
Level 1
АТК: 305%
Level 10
АТК: 610%
4.
Amplify
Increase magical power.
Self-buff
Casting Time: 0.533 sec.
Cool down: 60 sec.
Duration: 1.53 sec.
Hits flying: Yes
Knock down: No
SP: 740
Consumes Ancient Star Orb × 3
Aggro: 0
Level 1
18 sec
Mental Attribute ATK : +13
SP : +70
MOVE SPD : -1
Level 10
180 sec
Mental Attribute ATK : +40
SP : +250
MOVE SPD : -10
Level 11
198 sec
Mental Attribute ATK : +43
SP : +270
MOVE SPD : -11
A.R. : +1
Level 12
216 sec
Mental Attribute ATK : +46
SP : +290
MOVE SPD : -12
A.R. : +1
D.R. : +1
Level 13
234 sec
Mental Attribute ATK : +49
SP : +310
MOVE SPD : -13
A.R. : +1
D.R. : +1
5.
Hole of Darkness
Creates a powerful gravity field that pins down all surrounding enemies.
Up to 12 enemies within a range of 8m
Casting Time: 2.367 sec.
Cool down: 22.5 sec.
Duration: 1.67 sec.
Hits flying: No
Knock down: Yes
SP: 280
Consumes Magical Orb × 4
Aggro: 49
Darkness
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 4 enemies Range: 1.5~12.5m away Splash: 100% DMG within 2m range Hits per attack: 1 Hits flying: Yes Flying: Yes Regenerate SP: No Shooting DMG: +20% Debuff Chance: +10% | ASPD: 170 Bonus ATK: 10% MSPD: 1.25 MSPD Limit: 10.00 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 40 | ATK SPD: +8% Immunity: 10 |

Magic ATK
Strong curse imparted directly by the devil of darkness. SP continually decreases as enemies suffer as if they were in hell.
Acquirement Method : You can buy it from Expert Stance shop of Experimental, Guardian with 1 Aries Token
Acquirement Level : Expert
1.
Deep Sleep
Enhanced skill of Sandman. Summon other-worldly moth power which has a dark light to make enemies sleep.
A range of 4m to 14.5m / within a 6m radius / up to 6 enemies
Casting Time: 1.3 sec.
Cool down: 9.5 sec.
Duration: 1.73 sec.
Hits flying: Yes
Knock down: No
SP: 640
Consumes Ancient Star Orb × 1
Aggro: 0
Level 1
1% chance of inflicting [Deep Sleep] for 1 sec
Level 10
90% chance of inflicting [Deep Sleep] for 10 sec
Level 11
100% chance of inflicting [Deep Sleep] for 11 sec
Level 12
110% chance of inflicting [Deep Sleep] for 12 sec
Level 13
120% chance of inflicting [Deep Sleep] for 13 sec
2.
Improve Disease
Enhances its curse, DEF abilities but will be immobilized and attribute RES will be decreased.
A range of 3m to 13m / within a 5m radius / up to 9 enemies
Casting Time: 0.733 sec.
Cool down: 45 sec.
Duration: 1.8 sec.
Hits flying: No
Knock down: No
SP: 640
Consumes Ancient Star Orb × 2
Aggro: 0
Level 1
1% chance of inflicting for 2 sec
Immobilize
Unable to use on enemies in the air
Evasion : -2
Block : -13
All RES : -13
DEF : +14
Level 10
90% chance of inflicting for 20 sec
Immobilize
Unable to use on enemies in the air
Evasion : -20
Block : -40
All RES : -40
DEF : +50
Level 11
100% chance of inflicting for 22 sec
Immobilize
Unable to use on enemies in the air
Evasion : -22
Block : -43
All RES : -43
DEF : +54
D.R. : -1
Level 12
110% chance of inflicting for 24 sec
Immobilize
Unable to use on enemies in the air
Evasion : -24
Block : -46
All RES : -46
DEF : +58
D.R. : -2
Level 13
120% chance of inflicting for 26 sec
Immobilize
Unable to use on enemies in the air
Evasion : -26
Block : -49
All RES : -49
DEF : +62
D.R. : -2
3.
Blood Curse
To increase external damage to enemies in a range, it calls down bloody curse.
A range of 2m to 17.5m / within a 6m radius / up to 6 enemies
Casting Time: 3.5 sec.
Cool down: 110 sec.
Duration: 2.5 sec.
Hits flying: Yes
Knock down: No
SP: 940
Consumes Ancient Star Orb × 3
Aggro: 0
Level 1
1% chance of inflicting for 18 sec
Max HP : -12%
Max SP : -6%
DEF : -23
MOVE SPD : -12
Level 10
90% chance of inflicting for 180 sec
Max HP : -30%
Max SP : -15%
DEF : -50
MOVE SPD : -30
Level 11
100% chance of inflicting for 198 sec
Max HP : -32%
Max SP : -16%
DEF : -53
MOVE SPD : -32
Level 12
110% chance of inflicting for 216 sec
Max HP : -34%
Max SP : -17%
DEF : -56
MOVE SPD : -34
Level 13
120% chance of inflicting for 234 sec
Max HP : -36%
Max SP : -18%
DEF : -59
MOVE SPD : -36
4.
Gloomy Present
The curse of abyss that narrows your view and decrease your MOVE SPD.
A range of 2m to 12m / within a 4m radius / up to 9 enemies
Casting Time: 1.533 sec.
Cool down: 80 sec.
Duration: 2.6 sec.
Hits flying: No
Knock down: No
SP: 940
Consumes Ancient Star Orb × 3
Aggro: 0
Level 1
1% chance of inflicting for 6 sec
Eyesight Interruption
Unable to use on enemies in the air
MOVE SPD : -12
Level 10
90% chance of inflicting for 60 sec
Eyesight Interruption
Unable to use on enemies in the air
MOVE SPD : -30
Level 11
100% chance of inflicting for 66 sec
Eyesight Interruption
Unable to use on enemies in the air
MOVE SPD : -32
Level 12
110% chance of inflicting for 72 sec
Eyesight Interruption
Unable to use on enemies in the air
MOVE SPD : -34
Level 13
120% chance of inflicting for 78 sec
Eyesight Interruption
Unable to use on enemies in the air
MOVE SPD : -36
5.
Whole Cancellation
Can debuff the enemies in the range and limit enemies to use skill.
Up to 6 enemies within a range of 5m
Casting Time: 0.867 sec.
Cool down: 50 sec.
Duration: 1.7 sec.
Hits flying: Yes
Knock down: No
SP: 840
Consumes Ancient Star Orb × 3
Aggro: 0
Level 1
1% chance to inflict for 1.5 sec
Skill Limit
Debuff
Transparency Detecting
Level 10
90% chance to inflict for 15 sec
Skill Limit
Debuff
Transparency Detecting
Level 11
100% chance to inflict for 16.5 sec
Skill Limit
Debuff
Transparency Detecting
Level 12
110% chance to inflict for 18 sec
Skill Limit
Debuff
Transparency Detecting
Level 13
120% chance to inflict for 19.5 sec
Skill Limit
Debuff
Transparency Detecting
Tactical Assistance
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.1~1m away Splash: None Hits per attack: 1 Flying: No Regenerate SP: Yes | ASPD: 150 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 10 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 20 | Evasion: +5 |

Etc ATK
A stance which comprises of advanced Buffs.
Acquirement Level: Veteran auto acquirement
1.
Consolidation
Increases penetration rate.
Family members within a range of 10m
Casting Time: 1.133 sec.
Cool down: 5 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 200
Consumes Mithridart × 10
Aggro: 0
Level 1
Duration : 330 sec
Penetration +1
Level 10
Duration : 600 sec
Penetration +10
Level 11
Duration : 630 sec
Penetration +11
ATK +2%
Level 12
Duration : 660 sec
Penetration +12
ATK +4%
Level 13
Duration : 690 sec
Penetration +13
ATK +6%
2.
None
3.
Prompt Action
Skill casting time of your family decreases.
Family members within a range of 10m
Casting Time: 1.133 sec.
Cool down: 5 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 200
Consumes Mithridart × 10
Aggro: 0
Level 1
Duration : 330 Sec
Casting Time -2.5%
Level 10
Duration : 600 Sec
Casting Time -25%
Level 11
Duration : 630 Sec
Casting Time -27.5%
ATK SPD +2%
Level 12
Duration : 660 Sec
Casting Time -30%
ATK SPD +4%
Level 13
Duration : 690 Sec
Casting Time -32.5%
ATK SPD +6%
4.
Divine Bless
Increases HP and SP regeneration of your family. Regeneration increases with level.
Family members within a range of 10m
Casting Time: 1.133 sec.
Cool down: 5 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 200
Consumes Mithridart × 10
Aggro: 0
Level 1
Duration : 330 sec
HP Regeneration +50
SP Regeneration +10
Level 10
Duration : 600 sec
HP Regeneration +500
SP Regeneration +100
Level 11
Duration : 630 sec
HP Regeneration +550
SP Regeneration +110
HP Regeneration during Knockdown status
Level 12
Duration : 660 sec
HP Regeneration +600
SP Regeneration +120
HP Regeneration during Knockdown status
SP Restores
Level 13
Duration : 690 sec
HP Regeneration +650
SP Regeneration +130
HP Regeneration during Knockdown status
SP Restores
5.
Refresh Mind
Clear mind of target to remove abnormal status, and reset all cooldowns for current stance.
1 Appointed Character
Casting Time: 1.133 sec.
Cool down: 60 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 5000
Consumes 600
Aggro: 0
Level 1
Cure abnormal status, [Stun]
Reset Cooldown of target character
Consumes 5000 HP by using
Level 10
Cure abnormal status, [Stun], [Critical Wound], [Confusion], [Enervation], [Petrify]
Reset Cooldown of target character
Consume 5000 HP by using
Enhanced Tactics
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 0.1~1m away Splash: None Hits per attack: 1 Flying: No Regenerate SP: Yes Physical DMG: +20% Shooting DMG: -10% Magical DMG: -10% Debuff RES: -30% | ASPD: 150 Bonus ATK: 0% MSPD: 1.1 MSPD Limit: 8.50 ACC: 100 EVA: 5 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 20 | Evasion: +20 Immunity: 5+10 |

Etc ATK
Enhances assistant skills. Team members can display powerful tactics depending on usage.
Acquirement Method : You can buy it from Expert Stance shop of Experimental, Guardian with 1 Scorpio Token
Acquirement Level : Expert
1.
Principal
Provide basic buffs to team. The power can be doubled according to the circumstance.
Family members within a range of 10m
Casting Time: 1.133 sec.
Cool down: 30 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 600
Consumes Ancient Star Orb × 15
Aggro: 0
Level 1
Duration : 30 sec
Monster Blow Damage : +2%
ATK : +2%
ATK SPD : +2%
MOVE SPD : +6%
Max HP : +3%
Accuracy : +1
Immunity : +1
Penetration : +1
Level 10
Duration : 300 sec
Monster Blow Damage : +20%
ATK : +20%
ATK SPD : +20%
MOVE SPD : +15%
Max HP : +30%
Accuracy : +10
Immunity : +10
Penetration : +10
Level 11
Duration : 330 sec
Monster Blow Damage : +22%
D.R. : +1
ATK : +22%
ATK SPD : +22%
MOVE SPD : +16%
Max HP : +33%
Accuracy : +11
Immunity : +11
Penetration : +11
Level 12
Duration : 360 sec
Monster Blow Damage : +24%
A.R. : +1
D.R. : +1
ATK : +24%
ATK SPD : +24%
MOVE SPD : +17%
Max HP : +36%
Accuracy : +12
Immunity : +12
Penetration : +12
Level 13
Duration : 390 sec
Monster Blow Damage : +26%
A.R. : +1
D.R. : +1
ATK : +26%
ATK SPD : +26%
MOVE SPD : +18%
Max HP : +39%
Accuracy : +13
Immunity : +13
Penetration : +13
2.
Melee Enhance
Provide a buff which enhances attack power while in a Melee stance.
1 Appointed Character
Casting Time: 1.133 sec.
Cool down: 3 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 500
Consumes Ancient Star Orb × 10
Aggro: 0
Level 1
Duration 30 sec
Melee stance ATK +6%
DEF +2
Max. HP +2%
Level 10
Duration 300 sec
Melee stance ATK +15%
DEF +20
Max. HP +20%
Level 11
Duration 330 sec
Melee stance ATK +16%
DEF +22
Max. HP +33%
D.R. +1
Immunity +6
Level 12
Duration 360 sec
Melee stance ATK +17%
DEF +24
Max. HP +36%
D.R. +1
Immunity +7
Level 13
Duration 390 sec
Melee stance ATK +18%
DEF +26
Max. HP +39%
D.R. +1
Immunity +7
3.
Magic Enhance
Provide a buff which enhances attack power while in a Magic stance.
1 Appointed Character
Casting Time: 1.133 sec.
Cool down: 3 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 500
Consumes Ancient Star Orb × 10
Aggro: 0
Level 1
Duration 30 sec
Magic stance ATK +6%
Max. SP +11%
Casting time -2%
Level 10
Duration 300 sec
Magic stance ATK +15%
Max. SP +20%
Casting time -20%
Level 11
Duration 330 sec
Magic stance ATK +16%
Max. SP +21%
Casting time -22%
A.R. +1
Magic PEN +6
Level 12
Duration 360 sec
Magic stance ATK +17%
Max. SP +22%
Casting time -24%
A.R. +1
Magic PEN +7
Level 13
Duration 390 sec
Magic stance ATK +18%
Max. SP +23%
Casting time -26%
A.R. +1
Magic PEN +7
4.
Shooting Enhance
Provide a buff which enhances attack power while in a Shooting stance.
1 Appointed Character
Casting Time: 1.133 sec.
Cool down: 3 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 500
Consumes Ancient Star Orb × 10
Aggro: 0
Level 1
Duration 30 sec
Shooting stance ATK +6%
ATK SPD +6%
Accuracy +6
Critical +2
Level 10
Duration 300 sec
Shooting stance ATK +15%
ATK SPD +15%
Accuracy +15
Critical +20
Level 11
Duration 330 sec
Shooting stance ATK +16%
ATK SPD +16%
Accuracy +16
Critical +22
A.R. +1
Physical PEN +6
Level 12
Duration 360 sec
Shooting stance ATK +17%
ATK SPD +17%
Accuracy +17
Critical +24
A.R. +1
Physical PEN +7
Level 13
Duration 390 sec
Shooting stance ATK +18%
ATK SPD +18%
Accuracy +18
Critical +26
A.R. +1
Physical PEN +7
5.
Escape Artist
Cancel darkness type curse on squad members as well as detect invisibility. Increase resistance of darkness type curse for a given time.
Squad members within 10m
Casting Time: 1.133 sec.
Cool down: 2 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 300
Consumes Ancient Star Orb × 10
Aggro: 0
Level 1
Duration : 1.5 secs.
[Darkness] Debuff RES +1%
Invisibility Detection
Removes [Taunt]
Removes [Deep Sleep]
Removes [Crescent Curse]
Removes [Pierced Wound]
Level 10
Duration: 15 secs.
[Darkness] Debuff RES +10%
Invisibility Detection
Remove [Taunt]
Cancel [Deep Sleep]
Cancel [Crescent Curse]
Cancel [Pierced Wound]
Cancel [Gravitation]
Cancel [Blood Curse]
Cancel [Gloomy Present]
Cancel [Whole Cancellation]
Level 11
Duration : 30 secs.
[Darkness] Debuff RES +11%
Invisibility Detection
Remove [Taunt]
Cancel [Deep Sleep]
Cancel [Crescent Curse]
Cancel [Pierced Wound]
Cancel [Gravitation]
Cancel [Blood Curse]
Cancel [Gloomy Present]
Cancel [Whole Cancellation]
Level 12
Duration : 30 secs.
[Darkness] Debuff RES +12%
Invisibility Detection
Remove [Taunt]
Cancel [Deep Sleep]
Cancel [Crescent Curse]
Cancel [Pierced Wound]
Cancel [Gravitation]
Cancel [Blood Curse]
Cancel [Gloomy Present]
Cancel [Whole Cancellation]
Level 13
Duration : 30 secs.
[Darkness] Debuff RES +13%
Invisibility Detection
Remove [Taunt]
Cancel [Deep Sleep]
Cancel [Crescent Curse]
Cancel [Pierced Wound]
Cancel [Gravitation]
Cancel [Blood Curse]
Cancel [Gloomy Present]
Cancel [Whole Cancellation]