Reckless Emilia
Basic Character Information
STR 50 AGI 50
HP 50 DEX 50
INT 80 SEN 50
Total stat points: 330
Starting Level: 100
Emilia, who excessively tested the power of constellation, awakened the dark side of her soul, which had been dormant for the last 20 years. What will she do in the chaotic continent, with her reckless desires in full manifestation?
Reckless Emilia Card
A Card of [Reckless Emilia], with strong power of constellation. Select [Create a Character] in [Barrack] to add him to your Family.
Starting Equipment
Crecemento Robe,
Crecemento Rod
Character Buff
[ATK to monsters] Level 1
Safe Guard
Activate the inherent magic to enhance attack / defense characteristics.
Self-buff
Casting Time: 0.533 sec.
Cool down: 60 sec.
Duration: 1.53 sec.
SP: 100
Ancient Star Orb × 5
Level 1
Duration : 6 sec.
ATK +1%
Damage -1%
Increases MOVE SPD by 20% and cancel limit of MOVE SPD
Level 10
Duration : 60 sec.
ATK +10%
Damage -2%
Increases MOVE SPD by 20% and cancel limit of MOVE SPD
Level 11
Duration : 66 sec.
ATK +11%
Damage -2%
Increases MOVE SPD by 20% and cancel limit of MOVE SPD
A.R. +1
Level 12
Duration : 72 sec.
ATK +12%
Damage -2%
Increases MOVE SPD by 20% and cancel limit of MOVE SPD
A.R. +1
Level 13
Duration : 78 sec.
ATK +13%
Damage -2%
Increases MOVE SPD by 20% and cancel limit of MOVE SPD
A.R. +1
Category | Usable Equipment |
---|---|
Medal |
|
Head | |
Earring | |
Face |
|
Accessory | |
Necklace | |
Back | |
Armor | |
Costume | |
Gloves | |
Ring | |
Weapon Costume |
|
Belt | |
Shoes | |
Artifact |
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Rod | Incantation, Madness | |
Staff | Incantation, Madness |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 6 enemies Range: 0.1~1m away Splash: 0.8 DMG within 2m range Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes Debuff RES: -10% | ASPD: 167 ATK: 100% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 5 BLK: 0 Fire RES: 20 Ice RES: 20 Lightning RES: 20 Abnormal RES: 20 | ATK SPD: +5% Ignore DEF: +5% Block: +5 Evasion: +5 Critical: +5 Penetration: 5+5 Immunity: 5+5 |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Incantation
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 6 enemies Range: 0.1~10m away Splash: 0.8 DMG within 2m range Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes Debuff RES: -10% | ASPD: 170 ATK: 100% MSPD: 1 MSPD Limit: 8.00 ACC: 100 EVA: 5 BLK: 0 Fire RES: 20 Ice RES: 20 Lightning RES: 20 Abnormal RES: 20 | ATK SPD: +5% Ignore DEF: +5% Block: +5 Evasion: +5 Critical: +5 Penetration: 5+5 Immunity: 5+5 |
Magic ATK
An advanced magic stance that is composed primarily of defensive buffs.
Acquirement Level: Veteran auto acquirement
Magic Barrier
Casts a shield over the team which protects them from magical attacks. Increase Magical RES.
All allies within a range of 12m
Casting Time: 0.5 sec.
Cool down: 20 sec.
Duration: 1.63 sec.
Hits flying: Yes
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 0
Level 1
Duration: 105 sec.
3% chance to ignore enemys Magic attack
Fire/Ice/Lightning RES+1
Level 10
Duration: 240 sec.
30% chance to ignore enemys Magic attack
Fire/Ice/Lightning RES+10
Level 11
Duration: 255 sec.
33% chance to ignore enemys Magic attack
Fire/Ice/Lightning RES+11
Level 12
Duration: 270 sec.
36% chance to ignore enemys Magic attack
Fire/Ice/Lightning RES+12
Level 13
Duration: 285 sec.
39% chance to ignore enemys Magic attack
Fire/Ice/Lightning RES+13
Ignore Harm
Casts a shield over the team which gives them immunity against debuffs. Increases Abnormal State RES a bit.
All allies within a range of 12m
Casting Time: 0.5 sec.
Cool down: 20 sec.
Duration: 1.63 sec.
Hits flying: Yes
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 0
Level 1
Duration: 105 sec.
5% chance to ignore enemys Debuff attack
Mental/Abnormal State RES+1
Level 10
Duration: 240 sec.
50% chance to ignore enemys Debuff attack
Mental/Abnormal State RES+10
Level 11
Duration: 255 sec.
55% chance to ignore enemys Debuff attack
Mental/Abnormal State RES+11
Level 12
Duration: 270 sec.
60% chance to ignore enemys Debuff attack
Mental/Abnormal State RES+12
Level 13
Duration: 285 sec.
65% chance to ignore enemys Debuff attack
Mental/Abnormal State RES+13
None
Invulnerable
Casts a shield over an ally that protects him from all attacks. Prohibits item usage.
1 Appointed Character
Casting Time: 0.5 sec.
Cool down: 30 sec.
Duration: 1.63 sec.
Hits flying: Yes
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 0
Level 1
Duration : 3 sec
Turn in Invincibility status for the duration
Skill Player Damage -50%
Level 10
Duration : 12 sec
Turn in Invincibility status for the duration
Skill Player Damage -50%
Level 11
Duration : 13 sec
Turn in Invincibility status for the duration
Skill Player Damage -50%
D.R. +1
Level 12
Duration : 14 sec
Turn in Invincibility status for the duration
Skill Player Damage -50%
D.R. +1
Level 13
Duration : 15 sec
Turn in Invincibility status for the duration
Skill Player Damage -50%
D.R. +1
Howling of Heaven
A thundering roar from the skies that sends enemies into a state of panic.
All enemies within a range of 8m
Casting Time: 2.633 sec.
Cool down: 30 sec.
Duration: 1.63 sec.
Hits flying: Yes
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 0
Level 1
100% chance to send enemy into Panic status for 5.5 sec.
Level 10
100% chance to send enemy into Panic status for 10 sec.
Level 11
100% chance to send enemy into Panic status for 10.5 sec.
Level 12
100% chance to send enemy into Panic status for 11 sec.
Level 13
100% chance to send enemy into Panic status for 11.5 sec.
Madness
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 6 enemies Range: 0.1~12m away Splash: 0.8 DMG within 2m range Hits per attack: 1 Hits flying: Yes Flying: Yes Regenerate SP: No Debuff RES: -10% | ASPD: 170 ATK: 100% MSPD: 1.3 MSPD Limit: 8.00 ACC: 100 EVA: 5 BLK: 0 Fire RES: 20 Ice RES: 20 Lightning RES: 20 Abnormal RES: 20 | ATK SPD: +5% Ignore DEF: +5% Block: +5 Evasion: +5 Critical: +5 Penetration: 5+5 Immunity: 5+5 |
Magic ATK
None
Mass Invisible
None
Up to 9 allies including squad member within a range of 8m
Casting Time: 2.733 sec.
Cool down: 300 sec.
Duration: 1.83 sec.
Hits flying: Yes
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 0
Level 1
Level 10
Gabi Quake
Control a dark energy to change gravity to attack under the foot of enemy.
A range of 3.5m to 10m / within a 5m radius / up to 6 enemies
Casting Time: 1.367 sec.
Cool down: 12 sec.
Duration: 2.03 sec.
Hits flying: No
Knock down: Yes
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 130
Triple Element
Converts the three attributes rapidly to attack enemies.
A range of 2m to 6m / within a 8m radius / up to 8 enemies
Casting Time: Instant
Cool down: 15 sec.
Duration: 3.83 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 99
Level 1
АТК: 1500%
100% chance of inflicting [Magical Piercing] on enemy.
Level 10
АТК: 3000%
100% chance of inflicting [Magical Piercing] on enemy.
Spell Bead
Turns the sleeping dark energy on the ground to beads and burn the ground in a range.
Away 3.5m - 12m / Within the radius of 8m / Up to 15 enemies
Casting Time: 2.533 sec.
Cool down: 25 sec.
Duration: 5.4 sec.
Hits flying: Yes
Knock down: Yes
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 238
Level 1
АТК: 2025%
40% Chance of inflicting [Dark Bleeding]
Level 10
АТК: 4050%
40% Chance of inflicting [Dark Bleeding]
Spell Hail
Change the dark energy in the air to a sharp awl and pour it like raining.
Away 3.5m - 10m / Within the radius of 8m / Up to 12 enemies
Casting Time: 2.033 sec.
Cool down: 35 sec.
Duration: 5.03 sec.
Hits flying: Yes
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 231
Level 1
АТК: 87%
Up to 25 attacks during casting time
Reusing it during casting, casting the skill stops
Skill damage for every attack
For every attack, 10% chance to impose [Hail Break]
Level 10
АТК: 174%
Up to 25 attacks during casting time
Reusing it during casting, casting the skill stops
Skill damage for every attack
For every attack, 10% chance to impose [Hail Break]