Sherry
Basic Character Information
STR 80 AGI 50
HP 50 DEX 50
INT 50 SEN 50
Total stat points: 330
Starting Level: 100
A dancer who was once one of the many hands of Arsene. After the fall of Arsene Circus, she joined Noche Estelada, led by Conductor Rio, hiding her identity and collecting information.
Sherry Card
A character card of dancer [Sherry]. Select [Create a Character] in [Barracks] to add the character to your Family.
Starting Equipment
Crecemento Leather,
Crecemento Knuckle
Character Buff
[ATK to monsters] Level 1
Listo
Greet the audience before the performance and raise the mood. Effect enhances more PC and monsters are surrounding. When evading enemy skills during [Dancer on Stage] status, [Counterattack] is applied.
Self-buff
Casting Time: 0 sec.
Cool down: 30 sec.
Duration: 1.9 sec.
SP: 100
Ancient Star Orb × 5
Level 10
Duration: 300 seconds
A.R. +1
ATK +30%
ATK against monster +50%
Individual effect increases when more the PC and monster is within the 10m range nearby
[ATK] Number of PC * 5% (Max. 50%)
[EVA] Number of PC * 2 (Max. 20)
[ATK against monster] Number of monster * 10% (Max. 100%)
Category | Usable Equipment |
---|---|
Medal | |
Head | |
Earring | |
Face |
|
Accessory | |
Necklace | |
Back | |
Armor | |
Costume | |
Gloves | |
Ring | |
Weapon Costume |
|
Belt | |
Shoes | |
Artifact |
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Knuckle | Flamenco |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 6 enemies Range: 0.1~1m away Splash: 0.8 DMG within 2m range Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes Debuff RES: -10% | ASPD: 167 ATK: 100% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 5 BLK: 0 Fire RES: 20 Ice RES: 20 Lightning RES: 20 Abnormal RES: 20 | ATK SPD: +5% Ignore DEF: +5% Block: +5 Evasion: +5 Critical: +5 Penetration: 5+5 Immunity: 5+5 |
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Flamenco
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 6 enemies Range: 0.1~1m away Splash: 0.8 DMG within 2m range Hits per attack: 3 Hits flying: No Flying: No Regenerate SP: Yes Debuff RES: -10% | ASPD: 197 ATK: 100% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 5 BLK: 0 Fire RES: 20 Ice RES: 20 Lightning RES: 20 Abnormal RES: 20 | ATK SPD: +5% Ignore DEF: +5% Block: +5 Evasion: +5 Critical: +5 Penetration: 5+5 Immunity: 5+5 |
Melee ATK
Melee stance with a fighting technique of Arsene Circus added to the mainland's dance skills. If Kane is included in the MCC when skill is accurately hit, you receive [Duet] effect.
Calentar
Make preparatory moves before the performance. As the dance progresses after the preparatory movement, additional effects can be acquired.
Self-buff
Casting Time: Instant
Cool down: 30 sec.
Duration: 1.866 sec.
Hits flying: No
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 0
Level 1
Duration: 300 seconds
1st Accurate Skill Hit: Ignore DEF of enemy PC additionally - extra [STR] * 0.4
1st Accurate Skill Hit: Increases ATK against enemy monster - extra [STR] * 4%
2nd Accurate Skill Hit: Ignore DEF of enemy PC additionally - extra [STR] * 0.7
2nd Accurate Skill Hit: Increases ATK against enemy monster - extra [STR] * 7%
3rd Accurate Skill Hit: Ignore DEF of enemy PC additionally - extra [STR] * 1.0
3rd Accurate Skill Hit: Increases ATK against enemy monster - extra [STR] * 10%
3rd Accurate Skill Hit: Chance of debuff applied is 100%
(Enhanced Damage in Orange will only apply at the 3rd attack)
Level 10
Duration: 300 seconds
1st Accurate Skill Hit: Ignore DEF of enemy PC additionally - extra [STR] * 0.4
1st Accurate Skill Hit: Increases ATK against enemy monster - extra [STR] * 4%
2nd Accurate Skill Hit: Ignore DEF of enemy PC additionally - extra [STR] * 0.7
2nd Accurate Skill Hit: Increases ATK against enemy monster - extra [STR] * 7%
3rd Accurate Skill Hit: Ignore DEF of enemy PC additionally - extra [STR] * 1.0
3rd Accurate Skill Hit: Increases ATK against enemy monster - extra [STR] * 10%
3rd Accurate Skill Hit: Chance of debuff applied is 100%
(Enhanced Damage in Orange will only apply at the 3rd attack)
Fasiar
Leap to the designated point, land, and sweep the lower part of the enemy. Cast [Fasiar Impact] or an even powerful [Fasiar Strike] by a 1/3 chance when re-casting the skill. Cast [Fasiar Strike] by 100% during [Duet].
Up to 5 enemies 10m away and within a 4m radius
Casting Time: 0.7 sec.
Cool down: 8 sec.
Duration: 1.12 sec.
Hits flying: No
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 200
Taraby
The left foot rotates on the center axis and kicks the enemy. Cast [Taraby Impact] or an even powerful [Taraby Strike] by a 1/3 chance when re-casting the skill. Cast [Taraby Strike] by 100% during [Duet].
Up to 3 adjacent enemies
Casting Time: Instant
Cool down: 9 sec.
Duration: 1.766 sec.
Hits flying: No
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 342
Level 1
АТК: 1505%
Ignores DEF of enemy by 75
Ignore BLK
25% chance of inflicting [Armor Crasher] to enemy PC - Ignore Status Ailment RES
Level 10
АТК: 3010%
Ignores DEF of enemy by 75
Ignore BLK
25% chance of inflicting [Armor Crasher] to enemy PC - Ignore Status Ailment RES
Caron Spirit
Dash around the specified ground and inflict a consecutive attack. Cast [Caron Impact] or an even powerful [Caron Strike] by a 1/3 chance when re-casting the skill. Cast [Caron Strike] by 100% during [Duet].
Up to 6 enemies 6m away and within a 4m radius
Casting Time: 0.7 sec.
Cool down: 11 sec.
Duration: 1.3 sec.
Hits flying: No
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 200
Flamingo
Kicks continuously as if dancing at the designated target. Cast [Flamingo Impact] or an even powerful [Flamingo Strike] by a 1/3 chance when re-casting the skill. Cast [Flamingo Strike] by 100% during [Duet].
1 adjacent enemy
Casting Time: Instant
Cool down: 10 sec.
Duration: 1.7 sec.
Hits flying: No
Knock down: No
SP: 100
Consumes Ancient Star Orb × 5
Aggro: 47